Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Wire Ordering
Menampilkan1-10 dari 16 kiriman
< 1  2 >
Pembaruan: 30 Jul 2020 @ 9:38am

Build Notes v2.9.1:
- VR Support

Pembaruan: 23 Jun 2020 @ 12:10pm

Build Notes v2.9:
Thanks to eXish for update **owo**
- Added Gamepad/Controller and Colorblind support
- Fixed the positioning and scale of the wire highlights
- Added wire snipping and correct sounds
- Updated bundled manual
- Updated autosolver
- Changed TP help message to reflect new colorblind support

Pembaruan: 18 Jun 2020 @ 2:09pm

Build Notes v2.8:
- Fixed TP error messages.
- Fixed TP giving you errors and then a nice strike :D
- Added a yield return "solve" for you.

Pembaruan: 31 Mei 2020 @ 1:18am

Build Notes v2.8:
- Oop, forgot to change the rule check back -w-

Pembaruan: 27 Mei 2020 @ 3:09am

Build Notes v2.7:
- Oop. Rule 1 decided to not reverse the order of the cuts >:(

Pembaruan: 6 Mei 2020 @ 9:11pm

Build Notes v2.6:
- Lets get the big 'F's out because im dumb enough to entirely forget to add a line so that colors never sort for rule 7 Kappa

Pembaruan: 22 Apr 2020 @ 12:09pm

Build Notes v2.5:
- Bruh the module hated position 1, it just wanted to tell you that it hates that position but still solve. Welcome to brain time with Wire Ordering.

Pembaruan: 21 Apr 2020 @ 11:47am

Build Notes v2.4:
- Fixed rule 4.

Pembaruan: 19 Apr 2020 @ 1:30pm

Build Notes v2.3:
- Fixed TP Support to not recut wires and added a slight adjustment so that you cant submit 0 or 5+ and a fail safe if it doesnt solve on the cuts.

Pembaruan: 17 Apr 2020 @ 9:06am

Build Notes v2.2:
- Changed the positioning of the status light (hopefully it works, ree)