Arma 3
Payday 2: Kingpin v0.2.1
Showing 61-70 of 113 entries
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Update: Mar 13, 2014 @ 6:40pm

performance tweaks, gang hideout marker code adjustmets, gas station flag changed to sign, supply raid drop more valuable, civilian police calls now say coordinates, more civilian vehicles with larger roam

Update: Mar 13, 2014 @ 3:27am

UNEXCITING BUG FIXES

Update: Mar 12, 2014 @ 5:33pm

Update: Mar 12, 2014 @ 3:43pm

bug fixes

Update: Mar 12, 2014 @ 3:06pm

hit mission, shop adjustments

Update: Mar 12, 2014 @ 1:40pm

hit missions addded to shady shops, gang hideouts moved to 'real estate' shops

Update: Mar 11, 2014 @ 9:01pm

minor bug fixes, location of gas1 marker fixed, some item cost reductions (medkit 25)

Update: Mar 11, 2014 @ 7:37pm

Infamy system alpha! The more people you killl, the more you get 'noticed' -- think GTA stars. And police receive a appropriate rewards for stopping such a criminal!

Update: Mar 11, 2014 @ 2:20am

Update: Mar 9, 2014 @ 8:28pm

added random civilian vehicle traffic! (ties in to import/export missions)

added import/export shop missions and aability to scrap cars. bug fixes