Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Para Bellum - Population
Mostrando 1-10 de 25 aportaciones
< 1  2  3 >
Actualización: 4 NOV 2023 a las 5:07

Reduced Public Order event effects, to prevent it from being high and difficult to control at the beginning of campaigns with large empires.

Actualización: 30 SEP 2023 a las 2:30

- Slightly softened the public order penalties.

Actualización: 21 SEP 2023 a las 12:36

- Improved compatibility between Para Bellum and vanilla, so the number of soldiers per unit unit is adapted depending on each case.
- Added more variety of effects icons.
- Debugged scripts, thanks to Luskainn for advice.

Actualización: 16 JUN 2023 a las 6:01

- Special thanks to andrei.papou for the modified the settlement captured behavior: if the majority culture is the one of your faction, you can retain 1/2 (when occupied) or 1/4 (when sacked or razed) of the original population.
- Added the mercenaries and other units missing from the RotR campaign.
- Added population to the Iphikratean embarked troops (PB Open Beta).

Actualización: 1 OCT 2022 a las 11:24

- Added missing Nabataean swordsmen to the population system.

Actualización: 17 JUL 2022 a las 5:07

- Compatibility update to match the main mod scripts updates.

Actualización: 31 DIC 2021 a las 7:30

Minor fixes to match the updated parts.

Actualización: 22 DIC 2021 a las 4:43

Fixed crash at the start and added Edicts mod.

Actualización: 9 DIC 2021 a las 15:45

- Minor fixes to make compatible the update of the other parts.
- Dacian Spears added to freemen class.

Actualización: 25 JUL 2021 a las 16:15

Adjusted elephants population and social class.