Starbound

Starbound

Betabound!
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Opdatering: 23. jan. 2022 kl. 13:39

Opdatering: 23. jan. 2022 kl. 13:13

-=- Consumables -=-
• Several items now provide energy regeneration! The cooking interface has a category for energy regeneration
• Rice, Kelp, and Crystal Plants* are now edible!
* (unobtainable right now I think)
• Box of Chocolates is now classified as Prepared Food
• Adjusted the descriptions of both oculemon's
• Rice Vinegar is less expensive to craft and gives more appropriate effects
• Rice Wine buffed
• Several foods buffed and nerfed

-=- New -=-
• New suit tech: Vampiric! Regain life by damaging foes... but suffer a reduction in max health!
• Added a visual indicator for the instant health/energy effect given by some food
• Added Roasted Cacti!

-=- Crafting Recipes -=-
• Changed cake recipe to be less expensive
• Changed Avesmingo Cordial (glass and bottle) recipe
• EPP's and various crafting stations now craftable at Iron/Robotic Crafting Table
• Antidote (from poisoncreep) no longer craftable without a proper station

-=- Interfaces -=-
• Added Snacks, Healing, Energy Regeneration, and Other categories to the cooking interfaces
• Lecterns will now automatically take any (valid) item in its slot
• Lecterns now eject items into the world instead of putting them in the interface
• Lecterns now sort items instead of randomly shuffling the list
• Different blueprints with the same name are no longer treated as the same one by lecterns
• Added a backing to the whole 'Item Icon, How Many You Wanna Craft, Craft Button' combo gang
• Changed the label of the crafting button for some interfaces (ie: 'Smelt' for furnaces, 'Prepare' for cooking...)
• Added a 'Hey, you can skip this quest!' line to the second tutorial quest (It's been optional for quite a while-- I'm just bringing more attention to that fact)

-=- Misc -=-
• Adjusted how often certain food items appear in chests
• New command: sb_foodweight. Accepts multiple arguments. Used by me to calculate how often certain food items should appear in chests
• Minor visual improvements to the Tech Selection and Tech Station GUI's
• Changed the icon for Energy Regeneration (the old one is still used in vanilla)
• Renamed Chili (the stew) to Chili Stew
• Crappy Weapons are less common
• Alternate Sprite bars temporarily disabled while I figure out what to do with them
• Did a lot of behind-the-scenes work to reduce the mod size and hopefully make crafting stations less laggy
• Unprepared Food, Matter Manipulators, Wire Tools, Paint Tools, and Inspection Tools now go in the action bar on pickup, should the action bar be unlocked
• Renamed Roast Banana to Roasted Banana, for consistency with vanilla
• Ground Smash tech damage increased slightly
• Added some new items to the Portable Pixel Printer
• Adjusted the prices of some Portable Pixel Printer items
• Poisoncreep plants now spawn on ocean floors
• Adjusted some sprites (Root Pop Bottle, Cordial)
• Heat Rays have a higher chance of spawning in volcanic chests
• Changed the sprite colors of Hot Hot Hotpot to differentiate it from Meat Balls

-=- Quests -=-
• 'The Good Book' now gives four tech cards instead of 3 tech chips and 3 blank tech drives

-=- Bug Fixes -=-
• Fixed some foods not appearing in certain categories
• Fixed Ground Smash immunity caused by spamming it
• Fixed a bug preventing instant health/energy food effects from applying if the player dual-wields such items and eats them both within a certain frame window
• ...And then fixed a new bug which would boot you to the title screen upon loading a character after doing... something related to eating, I forgot
• Volcanic Chests now use the proper loot pools ("Normal Treasure + Rare Treasure + Volcanic Treasure" instead of "Volcanic Treasure Only")

Opdatering: 4. jan. 2022 kl. 10:48

The MM Configurator mod now recognizes the Master Manipulator as a Matter Manipulator.

Opdatering: 2. jan. 2022 kl. 19:12

SUMMARY:
1. Broadswords, spears, hammers, rifles, rocket launchers, lightning coils, and shotguns have alt abilities now!
2. New variants of produce! Temporarily increase your stats or use them in cooking to unlock their true potential!

-=- Weapons -=-
• Added the Frost Spear! Find it in ice biomes
• As mentioned above, many weapons now have alt abilities
• Lightning Coils now have a new possible projectile
• Nerfed Thorny Needlers and Stinger Guns
• Increased energy usage for Corrosive Gun's primary
• Rainbow Swords have stat variance now

-=- New -=-
• Pristine Pearlpeas! Found alongside regular pearlpeas, these high-quality ones will temporarily increase your armour stat!
• Ripe bananas! Found alongside regular bananas, these will temporarily increase your movement speed and max energy!
• Steel Boltbulbs! Found alongside regular boltbulbs, they will temporarily increase your max energy for an extended duration!
• Avesmingo Clusters! Run and jump boost!
• Severed Beakseeds! Tiny health boost!
• Juicy Oculemon! A slightly larger health boost!
• Oozing Pussplum! Jump boost!
• Overstuffed Dirturchin! Unlock the recipe by obtaining a dirturchin

-=- Crafting Recipes -=-
• Cooking recipes which used avesmingoes/pearlpeas/beakseeds/bananas/boltbulbs/oculemon/pussplums now use their 'quality' variants (ie: pristine pearlpeas)
• Dishes made with pristine pearlpeas also increase protection
• Cooking recipes which used candy now use sugar
• Toffee recipe changed from Water, Candy, and Sugar to Butter and Sugar.
• Toffee Apple and Toffee stats changed
• Remove redundant Candied Corn recipe. Candied Corn still craftable at Wooden Cooking Table
• Corn Cob now made with butter. Stats adjusted. Recipe unlocked from butter
• Corn on the Blob uses corn instead of corn cob. Stats unchanged

-=- Misc -=-
• Superb Coffee Beans now grant energy regeneration
• Adjustments to Terminite and X-Terminitor
• Technical stuff involving the thing that usually bricks characters and causes PGI's. Don't worry, I'm a trained professional. You shouldn't notice anything.
• Renamed Defence+ to Protection+ because nobody could decide whether to use British English, American English, or both. So we took a fourth option
• Rearranged the crafting filters in both cooking stations
• Replaced the Hammer and Wrench icons in the cooking interface with more appropriate ones
• Expanded the category filter area in the cooking interface to make room for a new filter: Protection!
• Decreased Huge Biped stun time
• Added items to the Idle Factories mod
• Made Moonstone Ore clusters twice as large
• The popups triggered by attempting to use a boss summon item in a bad location (ie: underground, too cramped, on a ship) are now silent
• Betabound's food, seeds, drinks, produce, and meat can now be sold via Terramart Shipments
• Betabound shields now use vanilla's updateAim function

-=- Quests -=-
• Changed the type of broadsword given from 'Butcher, Baker, Widow Maker'
• Changed the type of shotgun given from 'Pest Problem'
• Changed the type of axe given from 'Jail House Rock'
• Changed the type of spear given from 'A Bone to Pick'
(Characters that have previously completed these quests will automatically receive these items, provided they have inventory space.)

-=- Bug Fixes -=-
• Fixed incorrect knockback with hammers
• Fixed Rainbow Swords always being level 1
• (Vanilla) Fixed Mech Blueprints not covering their rarity border

Opdatering: 9. dec. 2021 kl. 9:20

Opdatering: 30. nov. 2021 kl. 19:53

-=- New -=-
• Tech is now made available for purchase as the artifacts are collected!
• Heck Blobs can now drop Action Figures!
• Toxic Launchers!
• Party Poppers! Craft them with gunpowder and paper
• Berserker tech!

-=- Crafting Recipes -=-
• Changed recipe of Peanut Butter Jar

-=- Misc -=-
• Gave an outline to the Winning Ticket sprite
• Minor improvements to Gunpowder sprite
• No longer need to join Esther's cause to get the Iron Crafting Table
• Picking up the Distress Beacon now unlocks the Iron Crafting Table recipe
• The quest 'A Healthy Trade' now requires 1 raw steak and 1 wheat instead of 5 cooked steaks
• Speed/Jump/Mobility Implants are now Speed+/Jump+/Mobility+

Opdatering: 17. nov. 2021 kl. 19:36

Opdatering: 10. nov. 2021 kl. 14:15

SUMMARY:
1. New alts for crafted aegisalt & ferozium guns and Novakid rifles!
2. T6 ferozium guns are now T8!
3. Tech Equippers! Quickly equip tech!

-=- Weapons -=-
• Aegishot alt ability: Piercing Shot
• Aegisalt Rifle alt ability: Bouncing Shot
• Ferozium Rifle alt ability: Spray 'n Pray
• Ferozium Launcher alt ability: Rocket Burst
• Ferozium Sniper alt ability: Grenade Launcher

• Novakid T2 & 3 alt ability: Bouncing Shot
• Novakid T4 & 5 alt ability: Explosive Shot
• Novakid T6 & 7 alt ability: Enemy Bomb
• Novakid T8 & 9 alt ability: Marked Shot

-=- New -=-
• Tech Equippers! Trying to bind only one tech at a Tech Station will give you an item to swap to that tech.

-=- Misc -=-
• Added sound effects to all throwable items.
• Added sound effects to thrown stimbombs and certain grenades.
• Bottled Water food value increased to 1.5, from 0.2.
• Standard Issue Counter and Medieval Counters can now be used for cooking.
• Gave some crafting stations new icons.
• Tech Drives can be used to unlock available techs. ie: If the tech menu shows Pulse Jump, but it's locked and needs 3 tech cards, you can just use a Tech Drive with Pulse Jump on it.

-=- Bug Fixes -=-
• Fixed muzzle flash positions of every racial rifle.
• Fixed a sloppy copypaste somewhere.
• Moved the Bare Hands Crafting Icon to the left by one single pixel. Did you know there is no way to move it? Yeah. I did it anyway. That 'position' value? Useless. Does nothing.
• Added two missing pixels to the Iron Anvil Crafting Icon, which... moved the image to the right by one pixel. Luckily, I knew exactly how to move it.
• Remember the Bare Hands crafting thing? Yeah. Undid it. Sad, but true. I had to. Why? Because everything that doesn't use a specific config uses it and the image is so thick that it isn't completely hidden behind other icons!
• Hey, remember the Iron Anvil thing? Yeah. And you remember how no matter what I tried, that one Sliding Door recipe wouldn't appear, EVER, even in admin, until I change the price from like 125 to ANYTHING else? Thankfully, that didn't happen with this.

Opdatering: 4. nov. 2021 kl. 11:08

Opdatering: 29. okt. 2021 kl. 9:48

• Random Blink works again.