RimWorld
Early Firearms mod
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Обновление: 20 фев. 2023 г. в 4:32

-Armors can now be crafted of any metallic resource with their per material buffs. (thanks to KitKat)
-All items can now be crafted on both fueled & electric table. (thanks to KitKat)
-Plate Helmet is now full head protection. (thanks to KitKat)
-Rebalanced armor values.
-Other minor fixings

Обновление: 1 фев. 2023 г. в 14:10

Fixed 1.4 tag.

Обновление: 20 июл. 2021 г. в 11:18

Updated for 1.3, removed canon temporaly until i figure how to fix it.

Обновление: 20 авг. 2020 г. в 0:26

updated for 1.2

Обновление: 5 июн. 2020 г. в 6:00

[Auto-generated text]: Update on 6/5/2020 3:00:38 PM.

Обновление: 5 июн. 2020 г. в 5:58

Update:

-New Graphic for the Pike.
-Reduced size of the Conqueror Helmet.

Обновление: 3 июн. 2020 г. в 2:41

Update:
-Added 2 new melee weapons.
-Halberd
-Pike

both craftable on the fueled smith after researching smithing tech.

Обновление: 7 мая. 2020 г. в 3:18

Update :
-Added Conqueror's Helmet & Conqueror's Armor.(Require Smithing tech)
-Added Conqueror's Toledo Blade. (Require Smithing tech)
-New Sound for attack on Conqueror's Toledo Blade.

Обновление: 5 мая. 2020 г. в 3:03

Updated:

-Fixed an error on files that prevented new guns appear on enemy raids. now, tribals may use flintlock pistols and axe pistols and pirates may use muskets etc.

Обновление: 6 мар. 2020 г. в 3:18

[Auto-generated text]: Update on 3/6/2020 12:18:45 PM.

Update Released:
-Added Compatibility with Medieval - Vanilla 1.0 and 1.1 and mods like it.
-Reduced Cannons research cost.

if you have any issue with saved games , recraft the guns again to solve it.