RimWorld
Early Firearms mod
16件中 1-10 を表示
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更新: 2023年2月20日 @ 4時32分

-Armors can now be crafted of any metallic resource with their per material buffs. (thanks to KitKat)
-All items can now be crafted on both fueled & electric table. (thanks to KitKat)
-Plate Helmet is now full head protection. (thanks to KitKat)
-Rebalanced armor values.
-Other minor fixings

更新: 2023年2月1日 @ 14時10分

Fixed 1.4 tag.

更新: 2021年7月20日 @ 11時18分

Updated for 1.3, removed canon temporaly until i figure how to fix it.

更新: 2020年8月20日 @ 0時26分

updated for 1.2

更新: 2020年6月5日 @ 6時00分

[Auto-generated text]: Update on 6/5/2020 3:00:38 PM.

更新: 2020年6月5日 @ 5時58分

Update:

-New Graphic for the Pike.
-Reduced size of the Conqueror Helmet.

更新: 2020年6月3日 @ 2時41分

Update:
-Added 2 new melee weapons.
-Halberd
-Pike

both craftable on the fueled smith after researching smithing tech.

更新: 2020年5月7日 @ 3時18分

Update :
-Added Conqueror's Helmet & Conqueror's Armor.(Require Smithing tech)
-Added Conqueror's Toledo Blade. (Require Smithing tech)
-New Sound for attack on Conqueror's Toledo Blade.

更新: 2020年5月5日 @ 3時03分

Updated:

-Fixed an error on files that prevented new guns appear on enemy raids. now, tribals may use flintlock pistols and axe pistols and pirates may use muskets etc.

更新: 2020年3月6日 @ 3時18分

[Auto-generated text]: Update on 3/6/2020 12:18:45 PM.

Update Released:
-Added Compatibility with Medieval - Vanilla 1.0 and 1.1 and mods like it.
-Reduced Cannons research cost.

if you have any issue with saved games , recraft the guns again to solve it.