RimWorld

RimWorld

ToolkitUtils
Showing 41-50 of 166 entries
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Update: Aug 19, 2021 @ 10:51am

  • Allowed users to put any number in the "karma cap" setting field.
  • Implemented the "health reports" feature for reviewing erroring commands/events outside of dev mode.

Update: Aug 19, 2021 @ 9:27am

  • Fixed the item events erroring out when purchasing items without a material specified.

Update: Aug 18, 2021 @ 10:41pm

  • Fixed the mypawnwork command not properly comparing against work types.
  • Fixed the genderswap event not removing beards from pawns that don't want beards.
  • Added tooltips to the viewer buttons in the name queue.
  • Adjusted the formatting of items with metadata in messages from the mod.
  • Tweaked ToolkitCore's main tab.
  • Added support for captured pawns to the rescueme event.
  • Opened the basket up to 3rd parties.
  • Fixed the mod improperly calculating the cost of items when a stuff is specified.
  • Fixed the mod not properly calculating the cost for small volume stuffs.
  • Dropped support for 1.2.

Update: Aug 10, 2021 @ 7:57pm

  • Fixed the use event's confirmation message displaying the wrong final price.
  • Added Easter eggs for some people.
  • Re-enabled the A RimWorld of Magic specific code in Utils.
  • Added a setting to disable Easter eggs, including the gateway's.
  • Added safety code around the "Reconnect" quick menu action to ensure the sequence completes successfully.

Update: Aug 6, 2021 @ 5:30pm

  • Fixed a typo in the randominspire confirmation message.
  • Fixed a typo in the use event's "complete" message.
  • Fixed the use event not properly charging viewers for the quantity specified.

Update: Aug 6, 2021 @ 5:02am

  • The "queued" message the !imstuck command now only sends when the game is paused.

Update: Aug 6, 2021 @ 4:46am

  • Ported the party event.
  • Included a pawn's age in !mypawnstory
  • Fixed the use event not using the quantity parameter.
  • Fixed the mod not assigning a default usability to new items.
  • Added another !setfavoritecolor color, but with more U's.
  • Clarified the "disabled" error message for the use event.
  • Fixed a translation error in wager events.

Update: Aug 5, 2021 @ 1:31am

  • Added null checks to the code that changes a pawn's hair color.
  • Selectors now exclude entries that don't have the minimum required data.
  • Added a description to the sanctuary event.
  • Fixed wagered events displaying the wrong minimum wager required.
  • Included the material and/or quality of an item in the purchase confirmation for items.
  • Animals can now spawn at a gateway.
  • (Ideology) Added !setfavoritecolor as a way of changing your pawns favorite color.
  • Added null checks to the gateway system's code to ensure a gateway with a null map won't block purchases.
  • Added support for ingesting items through the use event.
  • Added settings for toggling the ability to use, wear, and equip items through the respective events.
  • Fixed the store dialog's filter menu improperly laying out items.
  • Fixed the price check command processing invalid item specifications.
  • Removed the obsolete pause check from the !imstuck command.
  • Clarified the message !imstuck sends after a viewer was unstuck.
  • Minor optimizations to some parts of the mod.
  • Fixed the trait events included bypassed traits towards the limit in some cases.
  • Fixed the equip and wear command deleting pawns under thick roofs.
  • Temporarily removed the moderator restriction in !givecoins
  • The price check command now displays the same error message as the item events when receiving invalid data.

Update: Jul 27, 2021 @ 12:31am

  • Fixed Utils crashing on 1.2 due to a missing class.
  • Fixed reviveanypawn not generating a letter.
  • Fixed reviveme not generating a letter.
  • Added connection quick actions to ToolkitCore's addon menu.
  • Fixed the heal events healing blindness on blightsight practitioners.

Update: Jul 26, 2021 @ 2:57am

  • Fixed siegeraid not spawning in as a siege raid.
  • Fixed mechanoidraid not spawning in as a mechanoid raid.
  • Fixed sapperraid not spawning in as a sapper raid.
  • Added more restrictions to the givecoins command.