RimWorld
ToolkitUtils
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更新:2020 年 9 月 27 日 @ 下午 4:46

  • Fixed the pawn relations command not correctly displaying relationships above the minimum opinion required.
  • Fixed the pawn relations command not displaying any information when a viewer's name is specified.

更新:2020 年 9 月 27 日 @ 下午 3:34

  • Fixed a typo in the translation key for queued surgeries.
  • Added "pawnkinds" as a valid alias for the "kinds" category in the lookup index.
  • Made Utils only load legacy data when both traits and kinds couldn't be found.
  • Fixed the BuyPawn event using the older "DefName syntax."
  • Ensured human is the default when pawn kinds are disabled, even if it's disabled.
  • Fixed pawn kinds not being able to be looked up through the price command.
  • Implemented a workaround for the shop saving all data to the legacy shop file when "dump style" is set to "single file."

更新:2020 年 9 月 25 日 @ 上午 6:31

  • Fixed the mod's item containers not always being generated.
  • Added checks to the store dialog doesn't lock up when the item container list is null.
  • Added a fail-safe to ensure Utils' item containers are rebuilt if they're incomplete when Twitch Toolkit saves its items.
  • Added a check to ensure invalid item containers are removed.

更新:2020 年 9 月 24 日 @ 上午 10:33

  • Fixed moderator level commands not working for broadcasters.
  • Fixed the passion shuffle event displaying the "no pawn" message for viewers with pawns and vice versa.

更新:2020 年 9 月 24 日 @ 上午 9:31

  • Removed an extra byte code in the Android Tiers' xml patch file.

更新:2020 年 9 月 24 日 @ 上午 8:43

  • Fixed the command handler not ignoring messages that don't start with the command prefix.
  • Swapped to a DefModExtension for omitting hediffs from the heal events.
  • Added the categories !rwdata currently supports.
  • Completely unlinked viewer pawns that TMagic considers undead instead of partially.
  • Ensured the backpack event doesn't run when there's no active map as a precaution.
  • Ensured the item event doesn't run when there's no active map.
  • Fixed animal purchases referring to an outdated translation key when "balance in buy item" is disabled.

更新:2020 年 9 月 23 日 @ 上午 8:46

Re-release of ToolkitUtils v5.0.0.0
  • Removed the `@` from the beginning of responses since they are stripped out by ToolkitCore.
  • Added a `!wealth` command.
  • Fixed disabled traits showing up in the lookup command.
  • Fixed disabled races showing up in the lookup command.
  • Remove the unused `Type` field from CommandExtension.
  • Added an `EventExtension` ModDefComp for Twitch Toolkit incidents.
  • Added a price widget to the event editor.
  • Cleaned up translation files.
  • Used the newly added `EventExtension` as a means of determining whether or not events use a custom pricing system.
  • Added a translation entry for the `!unstick` command.
  • Added checks to ensure the `!price` command doesn't show the placeholder price for overridden events.
  • Rewrote the `surgery` event to allow quantity and body part specifications.
  • Fixed the `replacetrait` exploit that allowed viewers to bypass the trait limit with exempted traits.
  • Added a restriction to the trait events to ensure viewers can't buy traits their backstories don't permit.
  • Added checks to ensure trait events don't allow viewers to purchase traits their pawn's race don't allow.
  • Added `rescueme` which is a prisoner rescue event specific to kidnapped viewer pawns.
  • Stripped any color tags that may appear in the `!mypawnclass`.
  • Completely rewrote the backend for ToolkitUtils.
  • Raised the event cap to 200.
  • Removed the obsolete "sexuality traits" setting as it can be configured on a per-trait basis now.
  • Migrated away from using `races` in favor of `kinds`.
  • Fixed `!installedmods` outputting version info when no version could be found.
  • Added translation keys for Twitch Toolkit's addon menu.
  • Added a `!rwdata` command for displaying stats on weapons.
  • Migrated Twitch Toolkit's `StoreItems.json` file to use Json.Net as a means of saving the file.
  • Added some experimental offloading code for file saving.
  • Added the ability to configure the individual karma type for items, traits, and kinds.
  • Added the ability to rename items, traits, and kinds.
  • Fixed pawns unassigned via the Viewers window retained the viewer's name.
  • Added the event `fullheal`.
  • Redesigned the config dialogs to better suit the newly added "expanded settings" button.
  • Rewrote how the item store dialog handles filters to be more extendable.
  • Fixed `CommandBase.FindPawn` crashing the bot when an empty map is loaded.
  • Fixed the item store dialog not resetting the item's names when "Reset All" is clicked.
  • Added the ability to configure whether or not an item can be used as another's material during care package purchases.
  • Fixed the name queue dialog not properly closing GUI groups when there aren't any viewers in the queue.
  • Overwrote Twitch Toolkit's `item` event to make sure of the new features this release.
  • Migrated `!insult` to use `JobMaker.MakeJob`.
  • Rewrote A RimWorld of Magic compatibility code to be less hardcoded.
  • Added a disable-able restriction to the trait events for A RimWorld of Magic class changes.
  • Added a check to `!leave` to ensure undead colonists can't leave.
  • Refactored the StoreIncidentEditor to use the new `EventExtension` ModDefComp.
  • Refactored the purge menu and its accompanying constraints classes.
  • Changed how the `pawn` event looks for kinds so that it prefers ones meant for the player's faction.
  • Added a `names` field to CommandExtension for defining parmeters with multiple different names.
  • Made the part health code for the `surgery` event use percentages instead of raw health values.
  • Fixed the hair color setting not being saved to the mod's config file.
  • Fix the "duplicate trait" message not properly referencing the duplicate trait's name.
  • Added a tech level filter to the item store dialog.
  • Cleaned up the item store dialog's cramped context menus.
  • (Toggle-able) Included the viewer's new balance after purchasing items.
  • Fixed the trait events not properly handling traits that modify work types.
  • Added `!colonists` as a way of seeing the total number of colonists in the colony.
  • Added `!mypawnrelations` as a way of seeing a viewer's relationships with other viewers.
  • Reintroduced Utils' command parser.
  • Fixed the trait config dialog's state buttons affecting *everything* instead of what's "visible".
  • Rewrote the mod's settings menu.
  • Fixed the balance command not properly formatting numbers when emojis are disabled.
  • Fixed various command responses not having any padding when emojis are disabled.
  • Added an option to Twitch Toolkit's addon menu for toggling gift coins.
  • Added some basic support for translation trait descriptions.
  • Added a stackable filter to the item store dialog.

Changes since 5.0.0.0
  • Fixed the incident editor not drawing a price field for variable incidents.
  • Fixed the mod not properly sanitizing shop items.
  • Fixed the pawn event always sanitizing input, which nullified the "DefName syntax".
  • Fixed the trait events not properly displaying the race label when a race-related error was shown.
  • Included a dirty work around for Humanoid Alien Races' GainTrait prefix hard purchased traits.
  • Added more specific responses for the other event types supported by Utils.
  • Fixed the "total" in !mypawnkills not being capitalized.
  • Fixed the new item event referring to an invalid translation key when "balance in buy item" is disabled.
  • Fixed Utils setting the cost of "variable events" to 1 coin.
  • Removed redundant coin check in the passion shuffle event.
  • Optimized xml patches slightly.
  • Patched various hediffs from Android Tiers in an attempt to fix the heal events removing them.
  • Added support for changing work priorities via the !mypawnwork command. Syntax: !mypawnwork mining=1 research=2 ...
  • Added the ability to buy and remove passions.
  • Fixed the mod not saving the minimum opinion setting.
  • (Default) Added an option to only show direct relationships inside of !mypawnrelations command.
  • Added the ability to query specific relationships toward other viewers through the !mypawnrelations command. Syntax: !mypawnrelations [name]
  • Updated command syntax for !mypawnrelations to reflect the latest changes.
  • Updated command syntax for !mypawnwork to reflect the latest changes.
  • Enabled the !rwdata command.
  • Fixed the passion events' random events defaulting to 100%, thus rendering the passion events useless.
  • Fixed the success mesage for replace trait having a missing "D".
  • Added a filter to item store for research status.
  • Anchored the item store's search bar to the left side of the dialog, instead of indented off the left side.
  • Added the ability to search by category in the item store.
  • Fixed the incident editor's buttons being positioned incorrectly when other buttons were hidden.
  • Moved the "enable pawn kinds" setting to the mod compatibility tab.
  • Fixed the "Pawn Commands" tab's contents being cut off towards the bottom.
  • Fixed various settings not being saved.
  • Fixed the enum buttons not having localized labels.
  • Ensured the reset button for the item store also affects the expanded settings.
  • Ensured the reset button for the pawn kind store also affects the expanded settings.
  • Ensured the reset button for the trait store also affects the expanded settings.
  • Added the "backpack" event.
  • Fixed BuyItem throwing a NPE when no quantity is specified.
  • Removed the gap between the search bar and the search text in the kind store.
  • Ensured the item store dialog doesn't open an info card dialog when there is no active game.
  • Reworked the item store dialog's filter system.

更新:2020 年 9 月 10 日 @ 下午 9:47

  • Temporarily pulled the next big release of ToolkitUtils due it having post-production bugs.

更新:2020 年 9 月 10 日 @ 上午 8:03

  • Removed the `@` from the beginning of responses since they are stripped out by ToolkitCore.
  • Added a `!wealth` command.
  • Fixed disabled traits showing up in the lookup command.
  • Fixed disabled races showing up in the lookup command.
  • Remove the unused `Type` field from CommandExtension.
  • Added an `EventExtension` ModDefComp for Twitch Toolkit incidents.
  • Added a price widget to the event editor.
  • Cleaned up translation files.
  • Used the newly added `EventExtension` as a means of determining whether or not events use a custom pricing system.
  • Added a translation entry for the `!unstick` command.
  • Added checks to ensure the `!price` command doesn't show the placeholder price for overridden events.
  • Rewrote the `surgery` event to allow quantity and body part specifications.
  • Fixed the `replacetrait` exploit that allowed viewers to bypass the trait limit with exempted traits.
  • Added a restriction to the trait events to ensure viewers can't buy traits their backstories don't permit.
  • Added checks to ensure trait events don't allow viewers to purchase traits their pawn's race don't allow.
  • Added `rescueme` which is a prisoner rescue event specific to kidnapped viewer pawns.
  • Stripped any color tags that may appear in the `!mypawnclass`.
  • Completely rewrote the backend for ToolkitUtils.
  • Raised the event cap to 200.
  • Removed the obsolete sexuality trait setting as it can be configured on a per-trait basis now.
  • Migrated away from using `races` in favor of `kinds`.
  • Fixed `!installedmods` outputting version info when no version could be found.
  • Added translation keys for Twitch Toolkit's addon menu.
  • Added a `!rwdata` command for displaying stats on weapons.
  • Migrated Twitch Toolkit's `StoreItems.json` file to use Json.Net as a means of saving the file.
  • Added some experimental offloading code for file saving.
  • Added the ability to configure the individual karma type for items, traits, and kinds.
  • Added the ability to rename items, traits, and kinds.
  • Fixed pawns unassigned via the Viewers window retained the viewer's name.
  • Added the event `fullheal`.
  • Redesigned the config dialogs to better suit the newly added "expanded settings" button.
  • Rewrote how the item store dialog handles filters to be more extendable.
  • Fixed `CommandBase.FindPawn` crashing the bot when an empty map is loaded.
  • Fixed the item store dialog not resetting the item's names when "Reset All" is clicked.
  • Added the ability to configure whether or not an item can be used as another's material during care package purchases.
  • Fixed the name queue dialog not properly closing GUI groups when there aren't any viewers in the queue.
  • Overwrote Twitch Toolkit's `item` event to make sure of the new features this release.
  • Migrated `!insult` to use `JobMaker.MakeJob`.
  • Rewrote A RimWorld of Magic compatibility code to be less hardcoded.
  • Added a disable-able restriction to the trait events for A RimWorld of Magic class changes.
  • Added a check to `!leave` to ensure undead colonists can't leave.
  • Refactored the StoreIncidentEditor to use the new `EventExtension` ModDefComp.
  • Refactored the purge menu and its accompanying constraints classes.
  • Changed how the `pawn` event looks for kinds so that it prefers ones meant for the player's faction.
  • Added a `names` field to CommandExtension for defining parmeters with multiple different names.
  • Made the part health code for the `surgery` event use percentages instead of raw health values.
  • Fixed the hair color setting not being saved to the mod's config file.
  • Fix the "duplicate trait" message not properly referencing the duplicate trait's name.
  • Added a tech level filter to the item store dialog.
  • Cleaned up the item store dialog's cramped context menus.
  • (Toggle-able) Included the viewer's new balance after purchasing items.
  • Fixed the trait events not properly handling traits that modify work types.
  • Added `!colonists` as a way of seeing the total number of colonists in the colony.
  • Added `!mypawnrelations` as a way of seeing a viewer's relationships with other viewers.
  • Reintroduced Utils' command parser.
  • Fixed the trait config dialog's state buttons affecting *everything* instead of what's "visible".
  • Rewrote the mod's settings menu.
  • Fixed the balance command not properly formatting numbers when emojis are disabled.
  • Fixed various command responses not having any padding when emojis are disabled.
  • Added an option to Twitch Toolkit's addon menu for toggling gift coins.
  • Added some basic support for translation trait descriptions.
  • Added a stackable filter to the item store dialog.

更新:2020 年 6 月 16 日 @ 上午 1:17

  • Fixed the mod getting nuked when royalty mods are loaded without royalty.
  • Changed the default stat category for mypawnstats to the "combat" category.
  • Removed the "incapable of" section when a pawn isn't incapable of anything.