RimWorld

RimWorld

ToolkitUtils
Viser 71-80 af 166 forekomster
< 1 ... 6  7  8  9  10 ... 17 >
Opdatering: 7. dec. 2020 kl. 9:26

  • Lifted the hard restriction on replacing sexuality traits when Rational Romance is enabled.*
  • Fixed the replacetrait event allowing viewers to replace traits when they've exceeded the trait limit.


* This does not apply to the removetrait event. Removing sexuality traits is disabled while Rational Romance is enabled as it'll reapply a random trait after a period of time. If you would like to change that trait, you'll have to use the replacetrait event instead.

Opdatering: 6. dec. 2020 kl. 21:30

  • Fixed the mod not enabling the command handler by default.

Opdatering: 6. dec. 2020 kl. 20:33

  • Removed a redundant word in the buy item's response.
  • Made the backpack event auto-equip purchased items. — Configurable
  • Ensured the heal events don't heal RoM-Vampires' hediffs.
  • Ensured viewers with a pawn cannot initiate the rescueme incident.
  • Ensured the store page is also sub-sorted alphabetically.
  • Added support for custom item weights.
  • Added support for quantity wildcards on some incidents.
  • Fixed the passion sub-events firing when their conditions aren't met.
  • Fixed a typo in removepassion's settings.
  • Added the ability to have a "purchase prefix" as a means of shortcutting !buy.
  • Made Puppeteer clients default to emoji-less messages.
  • Fixed the mod improperly disabling/enabling work types.
  • Added alt text for infinite coins.
  • Fixed the incident editor having a duplicate "times" field for item events.
  • Fixed the raised event cap only applying to item events.
  • Made the name queue dialog mimic the code in !fixallpawns when it's opened.
  • Made the name queue dialog remove viewers in the queue that already have pawns.
  • Added !unstickme as a viewer-safe alternative to Nightbotting !unstick.
  • Fixed skill gains not being applied in their entirety when a trait is added.
  • Fixed skill gains not being removed in their entirety when a trait is removed.
  • Fixed the mod wrongfully assuming all alien mods have custom settings.
  • Tweaked the name queue dialog to allow the username field to commit changes when "enter" is pressed.
  • Added an option to have Utils reset TMagic class abilities when a class is removed.
  • Made the stat setting checkboxes paintable.
  • Fixed the checkboxes in the pawn kind config not being constrained to the line they're on.
  • Fixed the checkboxes in the trait config not being constrained to the line they're on.
  • Fixed Death Knight not being detected by the mod when using !mypawnclass.
  • Made the mod filters in the store dialog display alphabetically.
  • Made the category filters in the store dialog display alphabetically.
  • Expanded the store dialog's filter menu horizontally to make room for some horrendously mod names.
  • Ensured the "unnamed colonists" alert doesn't misfire for disconnected viewers.
  • Removed the redundant "lookup-style" formatting from the price check command.
  • Fixed the surgery event allowing viewers to purchase more parts than they can afford.
  • Fixed the checkboxes in the store dialog not being constrained to the line they're on.
  • Fixed various events permitting invalid negative quantities.
  • Added the ability to see when a viewer randomly drawn was last seen.
  • Added a button to the name queue dialog to notify a randomly chosen viewer when they've been selected.
  • Fixed the store dialog not properly resetting all of an item's data.
  • Added the ability to restrict the heal events from being used on pawns in combat.
  • Reimplemented Android Tiers support back into the surgery command.
  • Fixed a nasty exploit between Rational Romance and replacetrait.

Opdatering: 18. okt. 2020 kl. 9:40

  • Fixed events that respect item quantity limits hardlocking purchases to the limit set.

Opdatering: 17. okt. 2020 kl. 11:55

  • Fixed the mod allowing viewers to exceed base game's passion limit.
  • Fixed the mod not properly calculating missing research prerequisites.
  • Fixed the mod's menus not being rounded to the nearest int.

Opdatering: 2. okt. 2020 kl. 10:23

  • Fixed RimWorld's window system deadlocking if the item store dialog's poly filling contains a null item.

Opdatering: 2. okt. 2020 kl. 10:17

  • Fixed RimWorld's window system deadlocking if the item store dialog's validator throws an exception.

Opdatering: 2. okt. 2020 kl. 10:00

  • Added a safe guard to ensure the item store dialog doesn't dead lock the window framework.

Opdatering: 30. sep. 2020 kl. 11:22

  • Ensured empty lists are created if the shop file can't be loaded, like if it doesn't exist.
  • Implemented a workaround for the race condition between Utils and Twitch Toolkit (Items)

Opdatering: 28. sep. 2020 kl. 12:36

  • Re-added back the missing quantity limit field to the item store.
  • Added some QoL adjustments to the filters sub-menu for the item store.