Tabletop Simulator

Tabletop Simulator

Star Wars Rebellion (Ultimate Edition)
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Actualización: 29 JUN a las 9:22

Actualización: 27 JUN a las 23:09

Actualización: 21 JUN a las 19:08

Actualización: 4 JUN a las 10:57

Actualización: 1 JUN a las 23:07

Actualización: 1 JUN a las 15:11

Actualización: 28 MAY a las 13:18

--fixes to the Imperial scanning and Probe Map

--Bug fixed: Imperial probe map will continue to update, even when the Rebel base is revealed.
--Bug fixed: Remote systems will trigger scan button.
--added note cards with quick delete button explaining the probe maps.
--When Rebel base is moved, the probe map will auto update to reflect the change.
--(1)Imperial icon: system was a starting imperial system (cannot be base)
--(2)Question icon: system is a Rebel base candidate (could be the base)
--(3)Stormtrooper icon: System was scanned by Imperial loyalty or by an imperial ground unit. (cannot be base).
--(4)TIE icon: System had an imperial unit when the Base was moved (cannot be base).
--(5)Probe icon: The probe card for this System is in the Imperial hand (cannot be base).
--(6)Rebel icon: The rebel base is revealed in this system (is the base).

Actualización: 22 MAY a las 19:12

--Lots of small updates that have been in the queue for a while.

--Neutral Loyalty Markers have a new graphic.
--Dice panels have been updated.
--You can now play the standard game (nont-RotE) with Advanced Tactics. (This was a request from some players).
--You can turn off dice animations.
--Dice now switch to a random face before the rolling animation (in addition to the one that TTS already does).
There was a false rumor that this mod had issues with dice rolling. This has always been false. The dice rolling uses
the standard .roll() function built into TTS. Whether the roll animation is satisfying or not had no bearing on the random
result.
--You can enable "Quick Roll" so the animation is suppressed. The dice will swithc to a random facing like Eskander's mod (requested by some players as on option).
--you can resize the units during setup to be larger/smaller. 130% is recommended for large unit play.

Actualización: 28 ABR a las 18:28

Actualización: 21 DIC 2024 a las 23:26

--bug fix: Clicking the button to draw probes on the Gather Intel Mission card will now count Rebel Units in the Rebel Base's system if it is revealed.

--minor bug fix: Plant False Lead now prompts with butons: "Resolve" or "Done" instead of "Successful" or "Failed". It is a resolve mission, so cannot fail.