Call to Arms
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Mostrando 41-50 de 51 aportaciones
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Actualización: 29 FEB 2020 a las 10:36

Adding ability to create enemy units.

Actualización: 26 FEB 2020 a las 17:54

Fixing random placement for "Resupply Weapons Point".

Actualización: 26 FEB 2020 a las 17:42

Adding "Resupply Ammo Point" for all your plinking needs.

Actualización: 21 FEB 2020 a las 13:55

Fixing default player being set to be 1, part of previous version testing.

Actualización: 21 FEB 2020 a las 13:54

Adding variable player support for maps that are not created properly.
Fixing unit AI to automatically roam.

Actualización: 19 FEB 2020 a las 17:22

Adding infantry to vehicles. Now any and all spawned units can be deleted.

Actualización: 17 FEB 2020 a las 16:59

Adding game modifiers:
- ammo resupply for whole map
- ability to add RPG-7 and its ammo to your infantry
- ability to add medkits to your infantry
- call in artillery strike
- delete infantry spawned units

Actualización: 16 FEB 2020 a las 7:48

Fixing issue with creating squad of eight infantry units for GRM.

Actualización: 15 FEB 2020 a las 20:19

Adding pilot squads for all factions.

Actualización: 15 FEB 2020 a las 16:53

Adding different spawn logic for helicopters.