FortressCraft Evolved

FortressCraft Evolved

Bridge Builder
Showing 1-6 of 6 entries
Update: Aug 12, 2020 @ 2:33pm

fixed a capitalization issue, causing the mod not to be loaded properly

Update: Feb 16, 2020 @ 8:11pm

Lowererd garbage cost
The carbage -> bridge block ratio is now in line with the crafting recipe

Paste storage
Breaking the Bridge Builder will now yield the stored construction paste.

Free search
Going over already built blocks will now cost nothing and be relatively fast.

Better drone sync
The Builder Drone will now only build a block close to it's position

Update: Feb 14, 2020 @ 2:39am

Made UI interactive
Default build limit is now 100, down from 1023. It is adjustable with (Q) and (T), using shift and ctrl accordingly to change the build limit by 100, 10 or 1.
If you placed a Bridge Builder before this change, you'll have to break it, place it and adjust the build limit to your liking!
The Builder won't start automatically anymore. Aim at it and press (E) to start building.

Lowered Power demand
Building now costs more power than just searching over already built blocks. All power demands have been lowered significantly.

Improved Drone movement
Drones will now Sync to their building position better than before.

BridgeBuilderBase Class added
Totally unnecessary.

Update: Feb 12, 2020 @ 5:03am

UI Feedback implemented!
Holding the cursor over the Bridge Builder Block now returns information about its status.

Update: Feb 11, 2020 @ 10:10am

Tweaked internal power storage.
The internal Power storage is now dynamic, and more inline with the current power usage of the machine.

Added Super Bridge Builder for Dapper DLC owners!
This version Requries a Super Construction Paste Grinder to build and is 8 times more effective per garbage than the default machine.

Update: Feb 11, 2020 @ 7:45am

New mod!