RimWorld

RimWorld

Immortals
Showing 51-60 of 62 entries
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Update: Feb 26, 2020 @ 2:31pm

[Auto-generated text]: Update on 2/26/2020 2:31:08 PM.

Update: Feb 13, 2020 @ 11:46am

Fixed issue with immortals not triggering a quickening.
Added option to make the flashstorms that spawn from a unfulfilled quickening not start fires.

Update: Feb 6, 2020 @ 1:12pm

Updated Russian localization

Update: Feb 6, 2020 @ 12:55pm

Updated the distance check for quickenings to calculate properly.
Added an option to reveal immortals specific value

Update: Feb 6, 2020 @ 12:43pm

[Auto-generated text]: Update on 2/6/2020 12:43:18 PM.

Update: Feb 6, 2020 @ 12:36am

[Auto-generated text]: Update on 2/6/2020 12:36:00 AM.

Update: Feb 6, 2020 @ 12:32am

Fixed another instance of broken explosions and lightning disco

Update: Feb 5, 2020 @ 1:30am

-Added Russian localization
-Minor fix in English localization

Update: Feb 4, 2020 @ 1:54pm

Fixed a number of bugs
-Fixed pawns disappearing when the tried to revive while being held
-Fixed a bug where pawns who's bodies were destroyed would still try and spawn a quickening.
-Added sections to for animals, mechanoids and humanoids to allow each one to be changed individually as it was actually add immortality on all types pawns.
-Added a factor for body size.

Update: Feb 2, 2020 @ 5:18pm

[Auto-generated text]: Update on 2/2/2020 5:18:31 PM.