Tabletop Simulator

Tabletop Simulator

Oath Official Scripted
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Update: Sep 13, 2020 @ 10:47pm

Hotfix:
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* Slightly reduced size of secret tokens.
* Updated secret supply bag to be infinite, since secrets are not component limited.

Update: Sep 13, 2020 @ 10:23pm

Hotfix:
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* Corrected Salt Flats and Wastes location in tutorial map setup.
* Locked supply snap points so that they will work for both the Exile and Citizen sides of player boards.

Update: Sep 12, 2020 @ 11:43am

Hotfix:
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* Corrected tutorial deck contents.

Update: Sep 12, 2020 @ 11:39am

Hotfix:
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* Corrected mismatched card names.

Update: Sep 12, 2020 @ 7:57am

Hotfix:
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* Corrected some duplicate cards in the tutorial world deck.

NOTES:
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* The war exhaustion sequence on the back of the oath tile is inaccurate. Please use the full rules in section 3.4 as needed.
* Site images are not yet final but should be available soon.

Update: Sep 11, 2020 @ 10:35pm

3.1.3
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* Added FINAL CARD ART! (denizens, relics, visions, edifices, ruins, banners)
* Added FINAL PLAYER BOARD ART!
* Added new model for secret tokens.
* Added player board snap points.
* Added 2 red attack dice for a total of 10.
* Added tutorial setup, which uses a prebaked 4-player chronicle.
* For the tutorial, note that initial cards are set up, but the remaining setup steps must be performed by the players.
* For the tutorial, please manually adjust the favor stacks if using a different number of players.
* Updated player reference sheets.
* Updated player board scale to match denizen cards.
* Lowered physics mass on all dice for more responsiveness.

NOTES:
* Please make a save state before starting the chronicle, in case any problems occur.
* For Family Wagon and Pied Piper, please stack advisers until they fit in 3 slots before the chronicle phase.
* The extra adviser from Marriage is not yet counted.
* The Bandit Crown does not yet factor into the chronicle.
* The Pilgrimage, Great Spire and Fallen Spire archive effects are not yet implemented.
* The one-edifice-per-site chronicle rule in 8.3.2 is not yet enforced.

Update: Aug 26, 2020 @ 1:39pm

Hotfix:
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* Updated Turn Marker cube to be even MORE visible.

Update: Aug 26, 2020 @ 1:38pm

Hotfix:
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* Updated Turn Marker cube to be more visible.

Update: Aug 26, 2020 @ 1:27pm

Hotfix:
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* Added relic card back.
* Updated front and back of The Grand Scepter.

Update: Aug 26, 2020 @ 1:07pm

3.1.2
===============
* Added Steam mod page link to PDF playbook 3.1.2.
* Added Steam mod page link to PDF rulebook 3.1.2.
* Updated denizen cards.
* Updated edifice/ruin cards.
* Updated relic cards.
* Updated site cards.
* Updated player reference sheets.
* Updated map.
* Fixed a bug where new ruins would not move to the Hinterland as soon as they are created. Note that ruins will fill the Hinterland
bottom-to-top, and the PDF rulebook will be updated to clarify this behavior.
* Added chronicle scripting to slide up sites within a region if there are empty spaces.
The PDF rulebook will be updated to clarify this behavior.
* Reordered seat colors to match the PDF playbook example.
* Updated !reset_chronicle to correctly initialize a random relic deck.
* The following cards may not work correctly and will be addressed:
* Bandit Crown
* Marriage
* Family Wagon
* Pied Piper