Counter-Strike 2

Counter-Strike 2

Chlorine
Showing 1-10 of 14 entries
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Update: May 17, 2020 @ 1:57pm

- Added missing glowy eyes texture

Update: Apr 27, 2020 @ 1:11pm

- tweaked ambient color light to make it bluer
- made bombsite A plant zone bigger
- fixed bombstuck spots on A bombsite pillars
- removed bamboo fence near CT upper on A bombsite
- added bamboo fence near T main on A upper, moving the gap closer to the tank
- added bamboo fence near big rock on A upper to cut direct line of sight from CT upper to T main entrance
- added light source on lazy river tunnel near CT spawn
- added bamboo fence on the back of CT main entrance to A bombsite for better visibility
- tweaked textures in lazy river tunnel and connector to make them more vibrant
- added light source on B upper
- tweaked lazy river texture to make it brighter
- added cover for T's on middle
- removed a head peek angle from CT mid to A bombsite
- fixed pixel boost on B bombsite
- made main lights on B bombsite brighter
- fixed see through stairs near CT spawn
- fixed wooden door on B being bangable
- added bamboo fence near tank on B bombsite
- removed water from lazy river at CT spawn
- tweaked sky box to be less purple
- added bambo fences in high traffic areas for better player model contrast
- removed foliage models in some places
- optimization
- updated radar image

Update: Apr 13, 2020 @ 9:42am

- Visual rework of base textures to help visibility
- Made B bombsite lights brighter
- Removed floating displacement near CT spawn
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Update: Apr 10, 2020 @ 8:25am

- Removed clip brush on B bombsite

Update: Apr 6, 2020 @ 4:18am

- Changed environment light to brighter shades
- Changed default CT player model to FBI
- Added plywood on B bombsite for better visibility
- Removed water paddles to avoid players being seen in smoke
- Fixed areaportal on squeaky door
- Added grenade clip on yellow tarp
- Included missing material for glowy eyes
- Fixed clipping issue near crazy river
- Fixed few bombstuck spots

Update: Mar 29, 2020 @ 2:26pm

- Removed custom player model skin
- Boosted up ambient lighting to make map brighter
- Toned down red color on environment light
- Added wooden plank on CT mid main to make players more visible
- Added light source on route to A from CT spawn to make this area brighter
- Updated radar image with new colors

Update: Mar 9, 2020 @ 2:49pm

- Included tint mask for floaties

Update: Feb 17, 2020 @ 12:25pm

- Enabled collision on temple statue model

Update: Feb 17, 2020 @ 10:39am

- From now on temple statue doesn't require server packets to function
- Changed environment lighting
- Added extra cover for CT's on middle
- Brightened up T and CT side of middle
- Removed small tomb near Ct upper middle
- Various clipping fixes

Update: Feb 16, 2020 @ 5:40am

- Added deathmatch support
- Removed nodraw texture that allowed players to see B upper directly from B bombsite
- Changed position of the thorch in T middle area
- Brightened the environment lighting
- Removed few bomb stuck spots
- Added smoothing clips in several places around the map