RimWorld

RimWorld

EvolvedOrgansRedux (PASSED TO SOMEONE ELSE)
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Update: Mar 25, 2020 @ 10:06pm

New Organs:

Reinforced Tortoise Shell: Goes in sternum slot, needs techprint. Slows host by 20%, but reduces all incoming damage by 20%
Plague Lesions: Goes in sternum slot, needs techprint. When the host takes melee damage, applies a stronger variation of the plague to the attacker. Of course the user is immune to this superplague
Psychic Resonance Tissue [Royalty]: Goes in skull slot, increases psychic sensitivity by 80%

Edited Organs:

Triwoven primary heart: Now provides -30% bleeding

Bugfixes:

Fixed duplicate node error when running Elite Bionics Framework
Fixed item hyperlinks being linked to the incorrect surgeries

Update: Mar 23, 2020 @ 9:35pm

NOTE:

* Harmony is now a required mod

New Organs:

* Spore Cannon **PCF**: Applies to the back, is a mini rocket launcher
* Reactive Shimmerworms **Royalty**: Needs a techprint, will make the host invisible upon taking damage
* Ra's Vacoule: Applied to the abdomen slot, stops any age related hediffs
* The Norn Crown **Royalty**: Needs a techprint, will change mood of all pawns around the host based on the host

Bugfix:

* Brain implants now do not remove existing implants (like psychic amplifier)

Misc:

* Psychic Synapse Network moved to being a Royalty only tech (STILL DOES NOTHING)
* New bulk protein recipe created (3x as fast) (Only applies if QEE IS NOT loaded)
* Korean Translation (credit to "tunajjang")

Update: Mar 9, 2020 @ 8:05pm

Super tiny update:
* Now yells at you if loaded in the wrong order in respect to EPOE Forked
* Removed the raw photoshop files I kept in there to both lower the download size and remove the annoying duplicate images warning

Update: Mar 9, 2020 @ 5:49pm

https://github.com/Xahkarias/EvolvedOrgansRedux/milestone/6

New Organs (both require PCF):

* Cryogenic slime cannon: Decent all around weapon that can also end up freezing enemy body parts. Less lethal on average than an actual ballistic weapon, so easier to take people alive.
* Impulse shock blaster: Does not damage, but instead can stunlock an opponent if you shoot them enough (works on mechanoids too)

Returning Organs (with Swimming kit)

* Hydrophobic webbed leg: Allows you to swim much faster. Thats it

Bugfixes:

* Rabbie race patch now working properly
* Kurin 1.1 race patch now working properly
* when loaded with EPOE Forked, all my surgeries for implanting brain related organs no longer need EPOE's "Brain Surgery" technology

Confirmed Compatibility:
* With Jaffa Race

Update: Mar 7, 2020 @ 1:55pm

https://github.com/Xahkarias/EvolvedOrgansRedux/releases/tag/v1.1.2

Update: Mar 7, 2020 @ 12:06pm

v1.1.1 released: Readded arm guns, but you will need the new version of PCF https://steamcommunity.com/sharedfiles/filedetails/?id=2011169338&searchtext=Prosthetic+Combat+Framework (found by Kosolaper)

Update: Mar 7, 2020 @ 1:31am

[Auto-generated text]: Update on 3/7/2020 1:31:53 AM.

Update: Mar 7, 2020 @ 1:27am

[Auto-generated text]: Update on 3/7/2020 1:27:00 AM.

Update: Mar 7, 2020 @ 1:10am

https://github.com/Xahkarias/EvolvedOrgansRedux/releases/tag/v1.1.0

Update: Feb 17, 2020 @ 8:09pm

New Organ:

* Pheromone Releaser (Nose): increases social stats NegotiationAbility +30%, Social impact +40%, Trade price improvement +20%

Confirmed Mod Compatibility:

* [Pawnmorpher](https://steamcommunity.com/workshop/filedetails/?id=1786466855): Now no double tail problem

Race Compatibility:

* [Ferian Race](https://steamcommunity.com/sharedfiles/filedetails/?id=1611790118)

Bugfixes:

* Bug where loading another mod that adds tails to the human body before EvolvedOrgansRedux would result in having dual tails