XCOM 2
A Harder War: Advanced Aliens
Showing 1-10 of 24 entries
< 1  2  3 >
Update: Apr 20, 2024 @ 8:25am

Cleaned up old AI Code

Update: Apr 17, 2024 @ 1:21am

Update: Apr 13, 2024 @ 2:43pm

A small fix for a happy little accident.

Update: Oct 15, 2023 @ 10:49pm

Added support for Long War of The Chosen

Update: Dec 8, 2022 @ 8:10am

A minor fix for the dreadful missing comma.

Update: Dec 2, 2022 @ 2:21pm

The Advanced Enemy Intelligence Update - Enemies introduced by this mod will now scamper, fight, and prioritize targets more intelligently. Additionally, Spectres and Priests will focus high priority targets for Shadowbind and Stasis.

Update: Nov 19, 2022 @ 5:52pm

Long overdue patch for the Ballistarius not playing the firing animation when firing its rocket.

Update: Feb 21, 2022 @ 7:07am

Enhanced Mod Support for other Mods that add Mutons and Berserkers, as well as easier configuration ini edits to allow mod added Mutons and Berserkers to work properly with the Muton Brigade SITREP.

Update: Dec 25, 2021 @ 5:53pm

I was wrong. Now it's actually fixed. This is the last update for a while.

Update: Dec 25, 2021 @ 5:45pm

An itsy bitsy muton displaced a particle effect. That has been fixed. This is probably the last update for a while.