ARK: Survival Evolved

ARK: Survival Evolved

Lethals Reusables
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Update: May 12, 2020 @ 7:42am

CLIMBING PICK

  • Removed camera shake of impact
  • Now allowed to be used in boss arenas
GRAPPLING BOW
  • Fixed cases where it would stop functioning
  • Now allowed to be used in boss arenas

Update: May 11, 2020 @ 5:15am

  • Removed 0.5mb from the mod size

BOLA
  • Now allows skins
CAMERA (NEW)
  • No durability loss with use
  • Cheaper costs fit for a utility tool
CAMERA PURPLE DYE(NEW)
  • Added because camera photos require a purple dye not found in the game
FLARE GUN
  • Now allows skins
GAS MASK (NEW)
  • Returns again now that it's fixed
  • Removed breathing sound
  • Removed visor effect in FPV
  • Does not lose durability over time
    • Still loses durability if damaged
GLIDER
  • Class is now a child of the vanilla
    • Might help with compatibility to unknown mods out there
    • Was originally a copy due to mesh visibility bugs
GRAPPLING BOW
  • You can now hold the fire button to transition immediately into rope pulling
  • GrappleLengthMultiplier ini added to control max distance
  • GrappleSpeedMultiplier ini added to control firing rope speed
  • GrapplePullSpeedMultiplier ini added to control pulling speed
  • GrappleDropSpeedMultiplier ini added to control releasing speed
HAZARD SUIT
  • Removed helmet visor effect in FPV
  • Shirt, Gloves, Pants, and Boots classes are now childs of the vanilla
    • This means you can mix and match and still get the full suit protection
    • Was originally copied classes due to mesh visibility bugs
NIGHT VISION GOGGLES (NEW)
  • Does not lose durability over time
    • Still loses durability if damaged
SCUBA TANK
  • Mesh is now visible
SPEAR
  • Potential fix for randomly bugging out
  • Consumes on release, replenishes with pick-up
  • Stacks to 100, due to new reusable mechanics
WATER TANK
  • Drinking from it will now replenish water properly
  • Added collision checks on placement
  • Added pipe snap points for every 45 degrees
WHIP
  • Can now be used under water

Update: Jan 25, 2020 @ 6:33am

  • Removed reusable gas mask
I found that poisonous caves like the Island's swamp caves look for vanilla class gas masks, or children of. Problem is, children class gas masks have no visible mesh when equipped so it needs to be a copied class which causes issues with the swamp cave. So there is issues either way you splice it, and upon looking into it further it seems to have had this conflict dating back to 2017.

Update: Jan 23, 2020 @ 8:51pm

  • Fixed fish basket functionality.
  • Removed first person view visor effect on hazard helmet.
  • Can equip Flare Gun on any dino now.
  • Potential fix for delivery crate exploit.
  • Reusable Gas Mask added.

Update: Jan 19, 2020 @ 5:11am

  • Spear no longer randomly breaks.
  • Boomerang no longer randomly breaks.

Update: Jan 16, 2020 @ 11:36pm

  • Fixed torch not being craftable/learnable.
  • Prevented weapon skins due to skins overriding reusable weapon configs.
  • Flare gun now only stacks to 1.
  • No longer able to "eat" soap, resulting in minor health loss.

Update: Jan 14, 2020 @ 11:37pm

  • Grapple now works on Aberration.
  • AberrationPreventsGrapple ini option added. Defaults False.
  • Fixed visibility issues with the glider mesh.
  • Fixed visibility issues with hazard suit meshes.

Update: Jan 12, 2020 @ 4:25pm

Released