A Hat in Time

A Hat in Time

Online Party Animation Repair Tool (OPART)
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Update: Aug 25, 2021 @ 7:16am

Update 3.7: Cut all Sandy AnimTree crap from the mod. Sails that are Sandy will now work alone changing PlatformPlayer_AnimTree to its modified one.
OPART now considers vanilla AnimTree and Sandy one the same.

Update: Aug 24, 2021 @ 11:48am

Update 3.6: Added new functions to Scale Repair.

Update: Aug 18, 2021 @ 8:30am

Update 3.5: Yet amother small update. Added ability for the script to remove base Hat Kid's AnimSet from the player's Mesh if player class includes AnimSet that would override one animation of base Hat Kid's AnimSet.

Update: Aug 18, 2021 @ 7:55am

Update 3.4: Small update. Added additional check to filter deep-search AnimSets.

Update: Aug 11, 2021 @ 8:20pm

Update 3.3: Quick follow-up to 3.2. Fixed an old oversight that potentially could ignore deep-search detected animations completely.

Update: Aug 11, 2021 @ 8:06pm

Update 3.2: Fixed script error that caused deep-search animation search method to detect animations that would override default ones.

Update: Aug 4, 2021 @ 9:16am

Update 3.1: Added additional check to the Expensive AnimSets method.

Update: Jun 8, 2021 @ 6:02pm

Update 3.0: Made tick-event handlers support mandatory and removed config for it.

Update: May 14, 2021 @ 4:47pm

Update 2.9: Optimization update, finally! Tick is no longer updating ALL players at once - now it only updates one player per frame and only after all players are updated the timer for next iteration will be set.

Update: Mar 29, 2021 @ 5:08pm

Update 2.8: Removed ability to fix shadows because it did not fix ukulele shadow and also lagged the game.