A Hat in Time
Online Party Animation Repair Tool (OPART)
Mostrando 91-100 de 118 aportaciones
< 1 ... 8  9  10  11  12 >
Actualización: 25 AGO 2021 a las 7:16

Update 3.7: Cut all Sandy AnimTree crap from the mod. Sails that are Sandy will now work alone changing PlatformPlayer_AnimTree to its modified one.
OPART now considers vanilla AnimTree and Sandy one the same.

Actualización: 24 AGO 2021 a las 11:48

Update 3.6: Added new functions to Scale Repair.

Actualización: 18 AGO 2021 a las 8:30

Update 3.5: Yet amother small update. Added ability for the script to remove base Hat Kid's AnimSet from the player's Mesh if player class includes AnimSet that would override one animation of base Hat Kid's AnimSet.

Actualización: 18 AGO 2021 a las 7:55

Update 3.4: Small update. Added additional check to filter deep-search AnimSets.

Actualización: 11 AGO 2021 a las 20:20

Update 3.3: Quick follow-up to 3.2. Fixed an old oversight that potentially could ignore deep-search detected animations completely.

Actualización: 11 AGO 2021 a las 20:06

Update 3.2: Fixed script error that caused deep-search animation search method to detect animations that would override default ones.

Actualización: 4 AGO 2021 a las 9:16

Update 3.1: Added additional check to the Expensive AnimSets method.

Actualización: 8 JUN 2021 a las 18:02

Update 3.0: Made tick-event handlers support mandatory and removed config for it.

Actualización: 14 MAY 2021 a las 16:47

Update 2.9: Optimization update, finally! Tick is no longer updating ALL players at once - now it only updates one player per frame and only after all players are updated the timer for next iteration will be set.

Actualización: 29 MAR 2021 a las 17:08

Update 2.8: Removed ability to fix shadows because it did not fix ukulele shadow and also lagged the game.