RimWorld

RimWorld

EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Viser 61-70 af 80 forekomster
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Opdatering: 6. feb. 2020 kl. 15:39

-Fixed some item description errors

-Changed the synthetic organ values: instead of the old values, each organ now provides 120% part efficiency

-Muscle stimulator tech lowered, stats changed

-Organic optimisers buffed (time being bedridden is now shorter)

-Brain Surgery research has been reduced to 1500 from 2500

-Moved the Auxiliary AIs to a lower tier of technology, making them available earlier in the game

-Added AI Persona Core implant research, requiring 1000 points. New AI Core surgeries now require this research before being done.

-Synthetic Skin has been renamed to Synthetic Tissue. Synthetic Repairs research is now needed to make the Synthetic Tissue and the Neuromuscular Framework.

-Tactical Cornea Implant has been buffed to offer better combat stats and make it viable again

Opdatering: 25. jan. 2020 kl. 23:06

[Auto-generated text]: Update on 1/26/2020 8:05:54 AM.

Opdatering: 25. jan. 2020 kl. 7:32

-Changed AI Persona Core's tend quality floor from 50% to 70%.

Opdatering: 25. jan. 2020 kl. 5:23

[Auto-generated text]: Update on 1/25/2020 2:22:58 PM.

Opdatering: 25. jan. 2020 kl. 1:42

-Reworked items requiring the new MA-AI Chips (Medical Assistant AI chips) as a crafting material, obtained through using up AI persona cores, or an end research to be able to make them on your own.

-Glitterworld implants can now be crafted, all requiring numerous MA-AI chips.

-New endgame research. New Organic Optimizers nanobots that improve the efficiency of the natural body. Body purists will like them, whilst Transhumanists hate them.
All optimizer nanobots require MA-AI chips to make.

-Brain Stimulator changed from +100% consciousness, max 65% consciousness, to +70% consciousness, max 90% consciousness. Overall, this should be a buff, for the following reason:
AI Chip now requires a MA-AI chip, retains +100% consciousness, max 100% consciousness.

-AI Core implant reworked. The person with it should no longer be on murderous rage unless the implant is not maintained carefully through tending every 2 days by a doctor. If a bad doctor is tending to it, it becomes less efficient until bad things start happening.

-Removed Artificial Clavicle and Pelvis.

Opdatering: 10. jan. 2020 kl. 15:56

- Added a compatibility patch with Vanilla Furniture Expanded - Production. EPOE workbenches can now link with the new cabinets of that mod.
- Fixed an error to look if RePowerReborn is loaded.

Opdatering: 8. jan. 2020 kl. 4:02

-Fixed Manhunter Mental State being broken.
-Added values for new bionics.
-Cleaned reduntant files.

Opdatering: 7. jan. 2020 kl. 6:44

3.1 is out!

-Added new tiers of finger and toe prosthetics.
-Fixed and rewrote a bunch of abstracts.

Opdatering: 6. jan. 2020 kl. 18:01

Fixed a compatibility issue with QEE.

Opdatering: 6. jan. 2020 kl. 17:44

Fixed version number not matching the GitHub one.