Conan Exiles
Revisioned Dodge and Stats
1–3 из 3
Обновление: 1 янв. 2020 г. в 3:18

**Update**
Dodge invulnerability time increased from 0.2 to 0.4. (This was done in order to counter ping issues where you'd get hit by an attack that you obviously dodged).
Rebalanced the dodge times (each change is marked with an asterisk right next to the changed value).
Changed Accuracy Ranged DMG per point from 0.02 to 0.03 (similar to melee damage).

Обновление: 31 дек. 2019 г. в 19:13

Test for new dodge roll invulnerability time change.

Обновление: 25 дек. 2019 г. в 20:28