Conan Exiles
Revisioned Dodge and Stats
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Aggiornamento: 1 gen 2020, 3:18

**Update**
Dodge invulnerability time increased from 0.2 to 0.4. (This was done in order to counter ping issues where you'd get hit by an attack that you obviously dodged).
Rebalanced the dodge times (each change is marked with an asterisk right next to the changed value).
Changed Accuracy Ranged DMG per point from 0.02 to 0.03 (similar to melee damage).

Aggiornamento: 31 dic 2019, 19:13

Test for new dodge roll invulnerability time change.

Aggiornamento: 25 dic 2019, 20:28