Arma 3
Fapovo Island
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Update: Mar 7, 2021 @ 5:04am

1.7
- massive improvements of several areas
- improved training facility on central West island
- new highland settlements in remote East region, two new bridges
- new big town Baratna on East Coast with military/PMC base
- two prison facilities
- Botana has sea access now

Update: Apr 26, 2020 @ 12:04pm

1.6
- deepened the river to reach the Lake Hlubosto with the boat
- additional tweaks to the water colour
- added villages North of Kruger: Jagobor, Gralin, Suzevac and Vinkov
- small castle ruins just N of Gralin
- villa up in the mountains with helipad
- added touristic isle of Nebo Proboj
- added creepy cemetery
- bridge fixes
- other minor fixes

Update: Apr 1, 2020 @ 10:37am

1.55
- completely re-modified Jabovo region
- added: Isla Noel & Isla Tera
- bugfixes

Update: Mar 17, 2020 @ 8:12am

Update: Mar 17, 2020 @ 6:33am

1.5
- new water colour and transparency
- a lot of new vegetation and rock formations (especially North-East)
- Isla Zora implemented new updates, new research centers, improved farms
- new camp locations on several NE and E hills
- tree branch removed from a Zora road that caused AI loosing tyres
- several tweaks

Update: Mar 12, 2020 @ 10:50am

1.4
- new sector: Isla Zora
- replaced problematic bridge
- various fixes

Update: Feb 13, 2020 @ 10:10am

Big thanks to SBP Team for bringing this forward!
1.3 brings:
- fixed: correct runway numbers
- deepened the river crossing south of Zelina
- fixed LVL3 Lab height due to bugged AI
- water colors tweaked
- road slope fix south of Biaboj
- steep mountains fixed in the desert
- several compounds added (such as Storage Facilities)
- skeleton removed from the shallow grave, added a few more shallow graves for random placement (for CoOp Op. Sinister Moth)
- runway lights fixed: Ivanograd, Jabovo helipad, MOB Mermaid, Botana
- steep mountains re-done near Sossana
- new names on the map (such as lakes, labs)

Update: Feb 8, 2020 @ 12:11am

Update: Feb 4, 2020 @ 5:12pm

Update: Feb 3, 2020 @ 11:38pm

- visual upgrade and new lighting
- additional satellite and texture improvements
- border crossing shed has correct texture now
- bases and guard outposts
- town improvements (added factories, enterable buildings etc.)
- added border between Botana and Fapovo with old destroyed town that got overgrown
- improved lake areas and some mountain ranges
- couple of fixes reported by players