ARK: Survival Evolved

ARK: Survival Evolved

Ark Genomes
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Update: Dec 4, 2019 @ 11:58pm

Revision 59

Rebuild of structure spawning system this will likely show a lag on an initial start up of a server but will balance our for more consistent play whilst the server is up.

These Settings will control the MAX limits of the following items.

EnhancedOffSpringLimit=20
EliteOffSpringLimit=10
WraithOffSpringLimit=8
FireStormOffSpringLimit=6
SpiritPlagueOffSpringLimit=6
GlacierOffSpringLimit=6
ShadowFallOffSpringLimit=4
EtherealOffSpringLimit=4
NightVoidOffSpringLimit=4
TranscendentOffSpringLimit=3


EnhancedTowerLimit=20
EliteTowerLimit=10
WraithTowerLimit=8
FireStormTowerLimit=6
SpiritPlagueTowerLimit=6
GlacierTowerLimit=6
ShadowFallTowerLimit=4
EtherealTowerLimit=4
NightVoidTowerLimit=4
TranscendentTowerLimit=3

GroundFogLimit=1000
CorruptGateLimit=10
CorruptOreLimit=5000
ElementTendrilLimit=5000
CorruptCrystalLimit=5000
VisionFogLimit=50

This Command Will disable the Tiered Clouds Around Towers - you will still be able to harvest dust but not be able to see the clouds themselves - this is for those that get a performance hit from them
DisableDustClouds=False

Update: Nov 30, 2019 @ 5:57am

Hot fix 4
adjusted mega structure so INI settings are not required to use it. to Match the normal enhancer
tweaked the tiered element note structures so they stop over spawning.
reactivated single player spawn structure system - full revamp is anticipated when time permits

Update: Nov 29, 2019 @ 5:16am

Hot Fix 3

Update: Nov 28, 2019 @ 4:53am

Hot Fix 2
further adjustments

Update: Nov 27, 2019 @ 5:21am

reverted to this revision until I can bring full stability to the mod

many adjustments and tweaks to hopefully clean up some issues - including but not limited to
multiple and extensive under the hood changes - this will potentially kill off any already tiered dinos - better todo this now when the mod is so young then later!
I would recommend a fresh install of the mod for best performance along with replacing all of your structures!

THE LATEST VERSION NOW ALLOWS FOR CROSS MOD ENHANCEMENT OF ANY TAMED DINO THAT FITS INTO THE STATIONS

Discuss this update in the discussions section.

Update: Nov 27, 2019 @ 4:11am

Hot Fix 1
To prevent overloading Client & Server files
More Likely to come
I highly suggest you run the mentioned wipe commands in the discusion channel and discord if you are having oversized world file issues
this update should hopefully prevent this from happening.
One quick and easy way to clean the world is if you are happy todo so remove the mod boot the world and save it then load the mod again.

Update: Nov 25, 2019 @ 5:56am

hot fixs to try and bring stability to the mod some people are reporting crashes so I have cleaned up and tried to reduce load.

continued load reduction will be worked on in comming updates.

Update: Nov 24, 2019 @ 3:37am

hot fix to prevent structures from visually dissappearing on a server restart

Update: Nov 24, 2019 @ 12:45am

Tweaks And Adjustments Continue And Vary

Highlights Below

Tier Boss Rebuild - for better balance and stability
Added INI Control Functions
DontUseMinions=True
will disable all minions that spawn prior to the wake up of a tier boss

Update: Nov 22, 2019 @ 6:41am

many adjustments and tweaks to hopefully clean up some issues - including but not limited to
multiple and extensive under the hood changes - this will potentially kill off any already tiered dinos - better todo this now when the mod is so young then later!
I would recommend a fresh install of the mod for best performance along with replacing all of your structures!

THE LATEST VERSION NOW ALLOWS FOR CROSS MOD ENHANCEMENT OF ANY TAMED DINO THAT FITS INTO THE STATIONS