RimWorld

RimWorld

Prison Labor
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Opdatering: 28. okt. 2022 kl. 12:41

1.4.2
- Recreation fixes
1.4.1
- Added Work and bloodfeed interaction for biotech dlc
- Added Work and hemogen farm interaction for biotech dlc
- Resocialization offer should not appear on pawn with Unwavering Loyalty
- Work and x interaction updated to have similar options to vanilla one
- Some interaction should be blocked due to Unwavering Loyalty
- Fix for mech gestator usage
- Recruited prisoners should have removed drain hemogen bill
- Prisoners should not be revolting if genes don't allow that

Opdatering: 19. okt. 2022 kl. 13:19

1.4.0
- Update for Rimworld 1.4. All listed features below will only work with game version 1.4.
- Compatibility patch for CleaningArea
- Compatibility patch for Hospitality. Prisoners will entertain guest.
- Compatibility patch for Therapy. Prisoners can get therapy now.
- Split all compatibility patches into DLL. Mod order is required for prison labor.
- Prisoners can use variant of joy giver building like poker table. Joy need is disabled, but during recreation time their mood will be improved. It will happen only during recreation time assignment.
- Refactor of prisoners job giver. No new future here, but with enabled prison labor debug logging more info what going on in prisoner mind going on.

Opdatering: 24. apr. 2022 kl. 3:47

V1.3.11
Fixed recruitment error for not working prisoners

Opdatering: 21. apr. 2022 kl. 7:16

v1.3.10
- Motivated prisoners should respect food polices
- Fixed: prisoner should be able to use scanners
- Fixed: warden interaction with prisoners (converting already converted prisoners, interacting with prisoners not capable to talking)

v1.3.9
- Prisoner labor area fixes

v1.3.8
- Harmony patches for clean and remove snow
- Drugs policy tracker enabled for prisoners

Opdatering: 10. dec. 2021 kl. 6:34

v1.3.7
- More NPR checks in prisoners tab GUI


v1.3.6
- CashRegister compatibility patch
- Jailor is now only responsible for supervising and executing prisoners
- Warden is responsible for recruting, converting and providing food for prisoners
- Various patches for workgiver regarding prisoners.

Opdatering: 9. nov. 2021 kl. 10:43

v1.3.5
- Unlocked taking prisoners to their bed at any place
- Removed default interaction NRE in UI
- Added removing PL hediffs after enslaving prisoner
- Corrected some spelling and grammatical errors on the tutorial. (https://github.com/marshyyyy)
- German translation (https://github.com/thephluxer)

Opdatering: 18. sep. 2021 kl. 15:17

1.3.4
- Not spawned pawns should not appear in "Prisoner can escape" alert (e.g. escaped prisoner)
- Added option to escort prisoner back to cell.
- Fixes for option to arrest escaping prisoner without withdraw.
- German translation (https://github.com/thephluxer)

Opdatering: 13. sep. 2021 kl. 11:12

1.3.3
- NPR fixes for EscapeTracker

Opdatering: 7. sep. 2021 kl. 13:38

1.3.2
- Added Multiplayer mod compatibility (https://github.com/Thomas107500)
1.3.1
- Added NPR checks for new table workers
- Added Work and Convert option (https://github.com/samdeane)
- Added Work and enslave option
- Work and Convert/Enslave should load only for DLC owners
- Setting convert interaction option from Overview should select default ideology
- Dev tab should only show in dev mode
- Escape tracker is now checked after rare tick (~4s) refactored how alert is notified.
- Added icon for new main table. Create by me, so it's not fancy.
- Updated Chinese translation (https://github.com/Juijote)
- Work tab in Prioners menu is default tab.

Opdatering: 22. juli 2021 kl. 12:23

[Auto-generated text]: Update on 7/22/2021 9:23:48 PM.