Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Meaningful Resources and Wonders of the World V 2.0
Viser 1-10 af 28 forekomster
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Opdatering: 27. dec. 2013 kl. 9:14

Opdatering: 18. dec. 2013 kl. 11:36

Fix for Carthage. This took some figuring out on my part.. damn you CA.

Opdatering: 18. dec. 2013 kl. 9:59

See Above

Opdatering: 18. dec. 2013 kl. 0:14

Compatibility with Patch 8.

Opdatering: 10. dec. 2013 kl. 12:11

V2.4
Further tweaking to AI use of supply train feature. New Warhorse agricultural building chain added for all factions. This mainly added to help progress the Warhorse resource supply line. AI makes good use of it. It works like the other lines, it requires you have the resource Warhorse, and then upon construction it produces '1' unit of warhorse. Not enough for profit, but enough to progress the chain throughout the world. I'm monitoring salt/grain/slaves. Will probably end up creating new trading ports for these eventually. (will operate in same way)

Opdatering: 7. dec. 2013 kl. 14:15

v2.3
AI should make better use of new building chains now.

Opdatering: 1. dec. 2013 kl. 18:36

V2.2
Eastern Minor Horse Fix

Opdatering: 30. nov. 2013 kl. 0:39

V2.1
Bug fix on redundant tech.

Opdatering: 29. nov. 2013 kl. 22:30

n/a

Opdatering: 29. nov. 2013 kl. 21:45

V2.0
Major Update.
Salt, Warhorse, Slaves(New), and Copper all added as completely new building chains.
Warhorse Breeder & Storage Buildings for all factions (City Centres) Added for all faction. (Barbs had their base storage buildings edited to coincide.) Old Slave City Centres edited for same supply method.
New/Redone Icons.
Rebalance.