Stellaris

Stellaris

Star Trek: New Civilisations
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Update: Dec 12 @ 4:25pm

Update: Dec 9 @ 6:09am

Events: Skorr Jihad should no longer maintain defensive pacts with empires they are at war with.
Setup: Added support weapon slots for Krenim Interval and Eternity class ships.
Setup: Dyson Sphere should no longer have limits to rural districts.
Setup: Fixed Borg agendas granting correct councillor / node XP bonuses.
Setup: Fixed issue with duplicate Klingon species on Boreth.

Known Issue: Some component effects may not apply properly. [Stellaris Bug]

Update: Dec 2 @ 2:48pm

Events: Prevented Borg ships from being lost to the "sleeping dogs" event.
Graphics: Updated Vidiian Quarantine class Battleship, refit textures added.
Localisation: Fixed missing event text.
Setup: Fixed issue with Trade Station refresh text in the overview window - will require at least one refresh to fix existing issues.
Setup: Fixed Skorr colonies not starting with correct pops.

Known Issue: Some component effects may not apply properly. [Stellaris Bug]

Update: Nov 29 @ 2:06pm

Graphics: Updated Vidiian Triage class.
Graphics/Setup: Updated Vidiian Salvation class, changed it to be a late-tier Fleet Command Cruiser, added support weapon slots.
Setup: Added third refit for Vidiian Quarantine class.
Setup: Adjusted Vidiian Quarantine class loadout.
Setup: Fixed an issue with Sensor Disruption Beams.
Setup: Updated Vidiian Saviour class loadout, added support weapon slot, added third refit.

Known Issue: Some component effects may not apply properly. [Stellaris Bug]

Update: Nov 26 @ 1:36pm

Localisation: Added localisation to align vanilla Volcanic worlds as Class Y (Pyroclastic) worlds.
Setup: Added Terraforming links for Class Y (Pyroclastic) worlds.
Setup: Adjusted Starfleet Intrepid Class loadout to include Support Weapon.
Setup: Adjusted Starfleet Miranda Class Soyuz refit loadout to include Support Weapon.
Setup: Adjusted Starfleet Olympic Class loadout to include Support Weapon.
Setup: Federation and ISU member world subjects no longer require basic resource maintenance, but grant lower research / advanced resource tribute.
UI: Adjusted UI for Quantum Fissures (Astral Rifts).

Known Issue: Some component effects may not apply properly. [Stellaris Bug]

Update: Nov 25 @ 7:04am

Update: Nov 25 @ 6:34am

Major: Stellaris 4.2 compatibility.
Events: Added new distress call event, triggering a Quantum Fissure site.
Events: Zalkat Dissident Quantum Fissure event added.
Graphics: Zalkat clothing added.
Graphics: Zalkat portraits added.
Graphics/Setup: Iconography institution allows players to allow renowned/legendary leaders to use their own clothing or be forced into uniform.
Setup: Added T3 refit for Mimus class Light Support Cruiser.
Setup: Mimus class Destroyer is now a Light Support Cruiser.
Setup: Quantum Fissures use Astral Rift mechanics; available for Astral Planes DLC owners.
Setup: Trading Stations can now be configured to produce a mix of CG/Latinum, or one or the other.
Setup: Trading Stations now display their inventory refresh cycle in the megastructure UI.

Known Issue: Some component effects may not apply properly. [Stellaris Bug]
Known Issue: Quantum Fissure UI needs tweaking, some localisation refers to Astral Rifts.
Known Issue: Volcanic worlds need to be given appropriate habitability for Class Y species.

Update: Nov 21 @ 3:34pm

Graphics/Setup: Ironclad class Light Support Cruiser added.

Known Issue: Some component effects may not apply properly. [Stellaris Bug]

Update: Nov 17 @ 6:41am

Graphics: Tractor Beam effect added.
Graphics/Setup: Vidiian Respite class Light Cruiser added.
Setup: Fixed issue with Kaylar primitive spawns.
Setup: Kelbonite Hull Weave engineering component added.
Setup: Sensor Disruption Beam support weapon added.
Setup: Shield Transfer Beam support weapon added.
Setup: Thallium Hull Weave engineering component added.

Known Issue: Some component effects may not apply properly. [Stellaris Bug]

Update: Nov 13 @ 1:36pm

Minor fix.