RimWorld

RimWorld

Dynamic Diplomacy
Showing 11-20 of 71 entries
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Update: Aug 27, 2022 @ 7:06pm

pawn.relations.ClearAllRelations(); added to SpawnPawnSet to ensure colonist's family members are not generated in simulated conquest battles

Update: Aug 21, 2022 @ 6:13pm

Fix the rebellion event from affecting settlements with player pawn present

Update: Aug 21, 2022 @ 8:13am

Fixed the issue where safety check for conquest taking over settlements with player pawns didn't work when distance-based conquest setting was disabled.

Update: Jul 19, 2022 @ 8:24am

Added optional feature on mod settings to make conquest result based on in-game battle.

Update: Dec 18, 2021 @ 11:17am

Added ExpandableWorldObjectsUtility.ExpandableWorldObjectsUpdate() to hopefully address issue with non-updated ExpandableWorldObjectsOnGUI

Update: Jul 31, 2021 @ 7:50am

[Auto-generated text]: Update on 7/31/2021 10:50:34 AM.

Update: Jul 29, 2021 @ 9:15pm

AI can convert to player's ideology only when allied to player

Update: Jul 28, 2021 @ 8:17pm

Leader of NPC factions properly update one's religion along with ideology change event, preventing heretic leader debuff from affecting all pawns

Update: Jul 20, 2021 @ 7:58pm

Ideology change events added

Update: Jul 9, 2021 @ 10:04am

Pushed a fix for broken settings menu on 1.3 version