Rivals of Aether

Rivals of Aether

Ash
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Update: Dec 10, 2019 @ 4:38pm

v5.1

+oops forgot the finished tag

Update: Dec 10, 2019 @ 3:54pm

v5.0 The Final Major Update

+Ash has been given a "taunt sucker punch". Press jab after you hear the chime while taunting to trigger a quick jab that will stun opponents in place until her taunt has finished.
-The opponent will be launched back the same distance no matter what percent after the taunt is over. Missing this jab
will leave you open for roughly 2 seconds without being able to cancel out of the taunt.
-Dash Attack's sweetspot knockback set to the same knockback as the normal hitbox, only with a .1+ knockback increase based on damage.
+Dash Attack's sweetspot does 6 damage instead of 5
+Plasma Stun removed in favor of normal hitstun
+Dtilt and Jab can now cancel into jump.
+Uspecial, Fspecial, and Dspecial can now cancel into wall jump
+Nair can now cancel into itself like a jab
+Nair can now cancel into specials
+Fstrong can now cancel into specials
+Ash's blep points have been increased by 5
+Utilt's animation has been adjusted
+The stray pixel on the roll animation has been defeated
+Info tips have been added on the character select screen
+Victory Background has been changed

Update: Oct 8, 2019 @ 7:00pm

v4 - Kirby Compatability Update

+Kirby can now use Ash's NSpecial if swallowed
+NSpecial has been given a windup sfx
-NSpecial initial and sweetspot knockback reduced
-Uspecial sweetspot knockback reduced
-FStrong knockback reduced, can now only kill at higher percents
+Fstrong static stun time increased, can combo into most moves (Dstrong, Ustrong, and Fair are suggested)
-Ftilt whifflag and endlag increased
-Utilt whifflag increased
+Dstrong angle adjusted from downwards diagonal to slight upward diagonal. Sourspot can still send downward.
+Jab, Ftilt, and Dtilt can now cancel into specials
+Jab1 knockback returned from 2.5 to 3
-Fspecial sweetspot removed immediately
+Ustrong knockback inceased
+Dstrong knockback increased
+Funny Aerial Ding Ding now goes "KACHOW" *and* "Ding Ding"

+Palettes have been shuffled to fit the Rivals Color Order
+Added new Palettes
-Abyss
-Gameboy
-Space Grey
-Discha South
-Chaoko Special

Update: Oct 3, 2019 @ 1:50pm

v3.0

+Most moves now do increased damage
+DStrong and Ustrong knockback knockback increased
+Sweetspots added to the end of dattack, fspecial, and uspecial. Can kill at high percents.
+Sound effects from AKBUnderdog added to Ash's critical sweetspots
-Uair's hitbox has been adjusted
+Dspecial's knockback has been adjusted slightly
-Dspecial air momentum reduced slightly
+Bair's knockback angle has been fixed
+Jab stun has been adjusted
+Gain +2 boxer points for having Dog Chewis as a buddy
+Funny Aerial now goes ding ding

Update: Sep 22, 2019 @ 9:43pm

v2

+Down Special can now be used in the air
+Down Special now fires a wind projectile dealing 1 damage that draws opponents closer and cancels attacks
+Neutral Special can now be used in the air
+Up Special end lag reduced by 10 frames for easier wall jump recovery
+Forward Special end lag reduced by 5 frames for better recovery
+Fall speed reduced by .35
-Air movement reduced by 20
+Forward Tilt and Up Tilt can now cancel into specials and other tilts, including themselves
+Uptilt has reduced endlag
-Forward Tilt damage reduced to 3
-Up Tilt damage reduced to 4
+Down Heavy knock back increased to 8
+Side Heavy now stuns opponents temporarily after being hit
+Side Heavy knock back angle changed from 45 to 30
-Up Heavy has increased endlag
-Down air knockback reduced to 4
-Down air's second hitbox has been removed
-Down air's first hitbox has been adjusted more evenly
+Up air has a higher hitbox
+Forward Aerial's hitbox has been positioned correctly

+Removed all tail, smear, and particle effects from hurtboxes. Only Ash's body and immediate swing range is damagable

Update: Sep 21, 2019 @ 10:40pm

v1