Europa Universalis IV

Europa Universalis IV

MEIOU and Taxes v2.60.6 Parsed
Showing 21-24 of 24 entries
< 1  2  >
Update: Nov 25, 2019 @ 12:39pm

##################
# Version 2.52.1 #
##################

  • Integrates Uniform Natural Harbours submod by SchwarzerKaiser.
  • Integrates Plague Edit submod by Gakumerasara.
  • Countries that get fully annexed in a war will release their subjects instead of transferring them to the annexer.
  • If the capital is in a territory, use old misc expenses system.
  • Only one province interaction menu per province can be opened at once.
  • Increases Irish Innate Fertility by 1.2x (Great Famine).
  • Adds decision to remove colonial election event spam.
  • Fixes Haussa Nation formation decision.
  • No minimum skill requirement for downgrading urban goods.
  • Fixes Romuva expulsion having no effect.
  • Fixes Uppland data deletion bug, no more Renaissance nukes!
  • Weakens vanilla Influenza events.
  • Fixes institution spread via art centers.
  • Hohenzollern events now work for an early Prussia.
  • Fixes exploit with transferring control of War Dynamism provinces.
  • Fixes Manchu tribal colonisation decision.
  • Fixes timber trade & timber stockpile modifiers.
  • Fixes beylik/SVP substate revocation requirements.
  • Fixes double Orlamuende province, one (3739) renamed to Zwickau.
  • Moves West African islands to West Africa trade node and trade company.
  • Adds decision to automate colonial elections.
  • Improves CE in very bad terrain.
  • Increases subcontinent limit to unlock highest trade centers.
  • Adds progress bar to culture conversion percentage.
  • Fixes Constantina's Rock appearing in Constantinople.
  • Fixes event for adventure island shenanigans.
  • Fixes construct for fort price exploit.
  • Fixes Pebane CE.

Update: Sep 23, 2019 @ 12:09pm

Update: Sep 23, 2019 @ 12:05pm

Update: Sep 20, 2019 @ 12:29pm