Europa Universalis IV

Europa Universalis IV

MEIOU and Taxes v2.60.5
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Update: Jun 15, 2020 @ 1:39pm

Update: Jun 4, 2020 @ 10:30am

Update: Mar 24, 2020 @ 12:47am

Update: Mar 23, 2020 @ 11:33pm

Update: Mar 21, 2020 @ 9:02am

Update: Feb 23, 2020 @ 12:19pm

Update: Dec 20, 2019 @ 2:47am

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# Version 2.52.3 #
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  • Fix Conquest of Paradise crash from natives changing government without reforming
  • Prevent & remove dev button menu construction when bankrupt
  • Change Swedish/Spanish civil war completion mission requirements - only main region required
  • Fix stock exchange AI building requirements
  • Disable trade company investments and trade company chartering
  • Fix stored monarch point assessment being limited to 1050 points
  • Let subjects' subjects count for Shadow Kingdom
  • Prevent variable overflow in mass build menu
  • Randomize muslim heir choices
  • Wroclaw is now a subject of Bohemia, until either integrated regularly or demoted to the province modifier
  • Bohemian event to cede Belluno can happen even if the Austrian-Hungarian alliance breaks
  • Manpower gain from proclaiming a holy war changed to a static value
  • Manpower loss from plagues changed to be a percentage of actual manpower + manpower in regiments
  • Plagues lose power based on distance when spreading between trade centers
  • Add utility decision to enable extra tags later on

Update: Dec 19, 2019 @ 1:51pm

Update: Dec 10, 2019 @ 1:20pm

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# Version 2.52.2 #
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  • Add final option for Cologne Cathedral progress event, in case it fires twice.
  • Set missing pop_level in Kasdir (2932).
  • Missing Uniform Natural Harbours submod fix.
  • Fix institution localisations.
  • Add "Brittany is subject" option to FRA-BRI union event.
  • Stop non-Mamluk elective monarchies from deelectivisation.
  • 1.29.3 compatibility.
  • Fix localisations for low countries joining NED.
  • Fix Armenian Swabia formation, re-add Byzantine military obstacle.
  • Change Adventure Island's religion to Nahuatl.
  • Capital movement must go into state province.
  • Prevent minority expulsion mechanic.
  • Prevent subject subjugation while at war.
  • Should prevent nameless generals.

Update: Nov 25, 2019 @ 12:39pm

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# Version 2.52.1 #
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  • Integrates Uniform Natural Harbours submod by SchwarzerKaiser.
  • Integrates Plague Edit submod by Gakumerasara.
  • Countries that get fully annexed in a war will release their subjects instead of transferring them to the annexer.
  • If the capital is in a territory, use old misc expenses system.
  • Only one province interaction menu per province can be opened at once.
  • Increases Irish Innate Fertility by 1.2x (Great Famine).
  • Adds decision to remove colonial election event spam.
  • Fixes Haussa Nation formation decision.
  • No minimum skill requirement for downgrading urban goods.
  • Fixes Romuva expulsion having no effect.
  • Fixes Uppland data deletion bug, no more Renaissance nukes!
  • Weakens vanilla Influenza events.
  • Fixes institution spread via art centers.
  • Hohenzollern events now work for an early Prussia.
  • Fixes exploit with transferring control of War Dynamism provinces.
  • Fixes Manchu tribal colonisation decision.
  • Fixes timber trade & timber stockpile modifiers.
  • Fixes beylik/SVP substate revocation requirements.
  • Fixes double Orlamuende province, one (3739) renamed to Zwickau.
  • Moves West African islands to West Africa trade node and trade company.
  • Adds decision to automate colonial elections.
  • Improves CE in very bad terrain.
  • Increases subcontinent limit to unlock highest trade centers.
  • Adds progress bar to culture conversion percentage.
  • Fixes Constantina's Rock appearing in Constantinople.
  • Fixes event for adventure island shenanigans.
  • Fixes construct for fort price exploit.
  • Fixes Pebane CE.