Don't Starve Together

Don't Starve Together

Adventure Mode (like DS)
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Update: Apr 14, 2021 @ 1:57am

made compatible to QoL game update.
Now day/seasonlength and other worldsettings should again work as intended.

Positive sideeffect:
If you don't like the worldsetting set by this mod, you can change most of them on the worldscreen after creation of the world.


This took me and penguin0616 over 50 hours, because the game update made the settings at world generations not easy accesable (outside of accessable lua). Thanks penguin0616 for finding a workaround.

Update: Mar 1, 2021 @ 10:01am

Added more ~=nil checks in code to prevent crashing in seldom circumstances in the endgame level.

Update: Feb 7, 2021 @ 4:57am

Added all adventure strings to the modfiles, so the game will not crash if the devs are continuing to remove these strings from DST.

Update: Sep 25, 2020 @ 6:44am

fixed a crash with wigfrids battlesong (was caused by a custom talker component, wich was used by the maxwell-intro. But devs improved the original talker component, so I was able to delete the custom one and use the original one now)

Update: Sep 3, 2020 @ 9:41am

fixed possible client crash if the world was incorrectly initialized (which should only happen if the game crashed while generating it)

Update: Sep 3, 2020 @ 9:33am

Update: Aug 21, 2020 @ 6:33am

Added the dependency to teleportato mod in the now official way in modinfo:
https://forums.kleientertainment.com/forums/topic/121073-new-modinfo-and-modsettings-changes/

Update: Aug 20, 2020 @ 12:20pm

hotfix for recent update crashing game upon loading -> removed the auto-load of teleportato mod for now.
Will update the mod within the next days to incooperate the new mod depency instead https://forums.kleientertainment.com/forums/topic/121073-new-modinfo-and-modsettings-changes/

Update: Jun 11, 2020 @ 9:07am

Fixed a possible crash during maxwell talking in epilogue, if player dies meanwhile.

Update: Apr 24, 2020 @ 2:02am

Fixed:
new generated worlds could load endlessly, because they failed to spawn the new ocean stuff "hermithouse".
I removed now all ocean setpieces and population from the adventure worlds.