Don't Starve Together

Don't Starve Together

968 ratings
Adventure Mode (like DS)
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
5.929 MB
Aug 28, 2019 @ 1:30pm
Oct 28, 2024 @ 10:15am
53 Change Notes ( view )

Subscribe to download
Adventure Mode (like DS)

Description
(Yes you can play it online and in multiplayer)

Creates a new world for every chapter, you wont be able to come back to your original world!

Requires my Teleportato mod! https://steamcommunity.com/sharedfiles/filedetails/?id=756229217
Do not use this mod together with other worldgen mods! (unless they are explicitly compatible)

Overcome challenging worlds, loaded one after the other in the stlye of the Dont Starve adventure!
- Sandbox - Maxwells Door
- A Cold Reception
- King of Winter
- The Game is Afoot
- Archipelago
- Two Worlds
- Darkness
- MaxwellHome

Collect all pieces of the teleportato to jump the next world to finally get to Maxwell.

Modsettings:
Difficulty: DS, Easy, Default, Hard -> DS lets the DS adventure untouched wherever possible.
Sandbox Maxwells Door: Preconfigured small world or your custom worldsettings.
Enable/disable every single level, but needs at least 7 enabled levels and one of every chapter.

Modsettings from this and teleportato mod work together, so don't forget to adjust both to your liking.

You can combine this mod with other mods made for my teleportato mod to add many different worlds. 7 of them are randomly chosen for the adventure.

Please leave feedback about bugs and also balancing suggestions.

Thanks to DarkXero who did the tricky stuff about save and loading the order of worlds to load one after the other :)
Also take a look at other mods I made, see my workshop ;)

Thanks penguin0616 for finding a workaround after 2021 QoL game update to still change worldsettings on generation, while devs made this inaccessable.

For private talk, please write me at Klei forum, I wont accept steam friendrequests:
https://forums.kleientertainment.com/profile/881349-serpens/
Popular Discussions View All (3)
45
Jan 9, 2024 @ 9:44am
Known Bugs / Planned features
Serp
3
Apr 29, 2021 @ 5:20am
Recommended mods to use with
Serp
1
Sep 4, 2019 @ 5:54am
FAQ
Serp
542 Comments
冰冰羊 Feb 28 @ 10:44pm 
Yeah!!:steamhappy:
guy who never lies Feb 28 @ 2:45pm 
its nice to see that this mod is still being maintained! thank you for your hard work :-)
Serp  [author] Feb 28 @ 2:07pm 
Mod works again! :)
Serp  [author] Feb 22 @ 9:50am 
Devs added a new allowed way to store the needed "next world"-data, but it is not complete yet: https://forums.kleientertainment.com/forums/topic/163699-game-update-653007/?do=findComment&comment=1794370
As soon as an update added the "unsafedata" folder within the "data" folder of the game installation folder, I can fix this mod. Right now it is still not there.
Feb 22 @ 8:48am 
When the prologue enters the gate, the game will crash
Serp  [author] Feb 16 @ 3:23am 
@Lion: Mod is broken currently, see first sentence in description
(although it should simply start the first world again and again, not disconnect.. but not worth to investigate until there is no solution to the devs change)
Lion Feb 15 @ 10:44pm 
Disconnect when entering the portal
冰冰羊 Feb 3 @ 4:37am 
Oh, looks like they're right. TheSim doesn't exist yet in modworldgenmain... :/
Serp  [author] Feb 3 @ 3:34am 
@冰冰羊: thanks. Are you able to test this first?
I think there is a reason why DarXero (who wrote this complicated part) used io instead, while he used TheSim:SetPersistentString for storing the component data like inventory of players between the worldjump.
A user in the linked klei forum wrote that this may be because TheSim does not exist yet in modworldgenmain, so at the time we need it before the world is created.( https://forums.kleientertainment.com/forums/topic/163361-game-update-651414/?do=findComment&comment=1790908 )
冰冰羊 Feb 3 @ 2:55am 
Oh, it looks like you're running into some issues. But don't worry, I know how to fix this! You can use SavePersistentString to store the data and TheSim:GetPersistentString to retrieve it. I'll submit a PR on GitHub later to address this.:DSTchester: