Imperator: Rome

Imperator: Rome

2.0 Better UI
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Update: Apr 4, 2020 @ 6:03pm

- annexed favorited countries can be removed from the outliner now
- added army and manpower numbers for favorited nations

- added unity and incomes to the overview window, and a ledger button that will open the provinces tab

- the multi-army selection now has colored backgrounds, a compact mode and shows moving units
- hovering over armies in the selection window will highlight the territory they are in
- the attrition icon only appears when an army has it

- the buildings window doesn't have the white rectangle anymore
- you can no longer build buildings in other nations (oops)

- the merc window is movable now, the tab buttons are wider

Update: Apr 3, 2020 @ 3:57am

- really fixed the investment buttons
- fixed tooltips for government interactions

Update: Apr 2, 2020 @ 3:39pm

- added deity names to the religious map mode

Update: Apr 1, 2020 @ 1:32pm

fixed the trade view

Update: Apr 1, 2020 @ 8:41am

- fixed the Select Holding, Hold Games window
- added more shorter localizations
- removed the loyalty arrows from the province view
- slightly fixed the province map overlay

Update: Mar 31, 2020 @ 5:02pm

Updated for 1.4

- the map modes selector is tall now
- map mode icons in it can be clicked now
- the cog button also closes the selector
- the empty map mode slots are semi-transparent

- the overview window is resizable now
- the province list is more compact and show total population

- the offices tab now shows scorned family members and how many jobs their family wants
- the same is added to the characters window and the character view
- low loyalty (<= 33) in the character view has a red background, high loyalty (>= 70) has a green background

- the pop view now has colored backgrounds for assimilation, conversion, etc
- the list of territories in the province vew shows holy sites too

- Go Back arrows are moved slightly to the right in all windows

Removed, either for now or completely:
- favorited character portraits at the bottom
- city overlays and highlights

1.3 localization changes still need to be migrated over

Update: Feb 5, 2020 @ 8:34am

- finally made the unit recruitment window resizable
- the while unit entry is clickable
- added a button to recruit 10 units at a time
- added a button to cancel all units in the queue

- added trade surplus numbers to the Move Pops window

Update: Feb 2, 2020 @ 10:54am

- fixed a literally unplayable typo

Update: Feb 2, 2020 @ 9:57am

- fixed the character view height
- moved popularity back to the top
- added a colored background for monthly loyalty change-
- fixed the army icon appearing for characters who don't lead armies

- added flat buttons to the right-click menu
- fixed the newborn message

- changed monthly events, so the mod should be more compatible now
- added an event to calculate all values on startup

- added a new map overlay for cities
- change the overlay buttons a bit

- changed the mod setting button to be bigger and moved it to the right side
- mod settings can be closed with Esc now and there's a close button at the bottom of the list

- added an option to hide the topbar buttons until you hover over them

Update: Jan 19, 2020 @ 8:36am

- Rearranged the character view
-- loyalty is more prominent
-- statesmanship is next to the skills, where it belongs
-- age uses the default font size
-- a party leader's name shouldn't overlap age now
-- flat disabled buttons are less dark

- The old mapmode buttons are now flat until you hover over

- Trade view is resizable now and can get slightly taller

- Messages use the default font size now (the window size is the same as vanilla)
-- there shouldn't be any weird huge gaps in text anymore, like in the siege popup
-- there is a gap between the text and buttons now
-- country popups will no longer display the same flag twice

fixed:
- the 'Go Back' button in the macrobuilder is no longer transparent
- the red progressbar in the province overlay is less wide and no longer looks so weird