Divinity: Original Sin 2

Divinity: Original Sin 2

BonusUniques [DE]
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Update: Jul 25, 2024 @ 9:08am

-Slightly lowered the damage/healing of holy hand grenade, I buffed it in the last patch since it is so weak but I overdid it.
-Fixed Odin Elemental Arrowheads not working with poison adaptation and Eroding from my poison item, I had to overwrite his arrowheads file though unfortunately. Make sure Bonus Uniques loads AFTER Odins mods to get changes or your arrowheads will still heal Eroding targets.

Update: Jul 24, 2024 @ 10:06am

-Fixed the new skills for Brisingr and Zaroc.
-Adjusted the Grenadier item to take away the given grenades each turn if they are not used, and added some text so its easier to tell what grenade you were given.
-Fixed Odin's Arcane Volley from doing hex damage in unleashed.
-Adjusted Odin's Venom Burst to also work with Eroding.

Update: Jul 23, 2024 @ 6:39pm

-Reduced some aoes on the 2 new skills, investigating an AI thing that might be busted (AI stop thinking). I might have to remove the skills temporarily until I figure out what is going on.

Update: Jul 23, 2024 @ 5:54pm

-Added a new skill to Brisingr and Zaroc, so if you aren't using those you might want to check them out again!

Update: Jul 22, 2024 @ 7:24am

-Made Grenadier item affect traps as well and it now gives a random grenade each turn.

Update: Jul 21, 2024 @ 11:30am

-Changed Nightingale blade to a dagger but kept the sword animations.

Update: Jul 21, 2024 @ 11:00am

-Reuploaded Malazan textures to hopefully fix the pink texture issue.

Update: Jul 21, 2024 @ 9:19am

-Fix to keep Noose from activating while Death Resist is active.

Update: Jul 20, 2024 @ 3:35pm

-Fixes for Eroding/alchemy bottle.
-Fixes for some annoying walk it off interactions.

Update: Jul 15, 2024 @ 8:21am

-Quick patch for Unleashed adding reduced movement speed to Demonic Binding, so that if it isn't an incapacitate status it still prevents the characters from moving.