Hearts of Iron IV

Hearts of Iron IV

Escalation '84 (EAW)
Näytetään 11–20 / 47
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Päivitys: 13.8.2024 klo 12.57

HOTFIX 3
-Fixed "deal with the local" loc, it was too long.
-Non-aligned name for UN changed
-Updated UEN loc for russians (its still in english...)
-Updated gorby-velvet revolt, some focus are now locked in the supremacist branch.
-Updated New mareland, it won't bail out of the alliance because you are non-aligned. it will only join
-Added a new UEN general unlockable after reorganisation, 'cause why not. real portrait is a placeholder.
-Reworked the code and fixed modern equipment gain.
-Reduced to 400 the number of MLRS the USSR gets.
-Removed M1A1 and M1A2 Abrams... they weren't even built by 1983. replaced by M1 and M60A3
-Replaced T-80 with T-72, more widely available in Soviet war reserve at that time.
-Swapped T-72 and T-64 place in the tech tree.

Päivitys: 10.8.2024 klo 5.52

HOTFIX 2
-T-80 and Abrams you get from decisions now have gas turbine, fixed the heavy machinegun problem.
-Soviets events should now only show up to the soviets
-Operation infinite reach fixed
-Corrected locs for some UEN events. thanks to Kaiser and Harmonic officer europe for their work prior to release!
-Contact with other humans USA event window bug
-Temporarily fixed humans getting late tier tech. you'll still be able to build what is given to you with "reorganise the army" but not continue late tech research

Päivitys: 9.8.2024 klo 13.51

Hotfix 1
-Fixed Nahuel Moreno for the UAS not being able to be assigned as advisor
-Fixed the USA not having the human armies spirit.
-Fixed a soviet event being shown to everyone on the fucking planet.

Päivitys: 9.8.2024 klo 13.13

Hello everyone, as I said a few days ago, a new update for Escalation ‘84 is here.
This one was mostly aimed at fixing on what’s existing more than adding content. Still, I hope you will find enjoyment in my work!

Additions :
-Added a real credit list in the files + on the steam page
-Three more Achievements
-Presets for the Tank designer (arms against tyranny update)
-The AI bonus now as a Bonus, hopefully to make its life easier.
-New portraits for Spies
-More tech bonuses for DLCs (NSB, BBA, MtG) owner.
-Added a decision for the US to invade Aquileia if one of the vassals somehow won the civil war.
-Added some custom game rules you can now choose which path each country will take during the game.
-Tier 2 railways gun name and picture added. Funny that the american get the Gryphon BGM-109G.
-New human race description
-Unique names for several human special forces "Alpine Infantry" for the UEN, "U.S. Marines" for the US…
-New "early truck" graphics and localisation
-army reorganisation focus now give modern equipment, unique for each country!
-infantry model now change with vehicles!
-New division officer portrait (drawn by Skorpien)
-New icons for Magirus Jupiter, OT-64 and ASTROS II, magical weapon: STG-941 and FN P90
-human countries will get worst "stranger" spirit if aggressive toward native countries.
-Added a new decision about the U.S. coast guard will give a small bonus for lighter ship.
-division unit name revamp, hundreds of new historical division (or brigades) name from 1983!
-Added an easter egg, someone you know well will be coming back but only if you beat those damn Wingbardians.
-Added chem warfare for the U.S. and USSR by completing their respective focus.

Changes :
-Reworked Canterlot summit events
-Path of War full rework, new countries to invade and a small bonus to give an incentive to play this path.
-Buffed human theorists, will give an incentive to choose a different one.
-Some focuses and events now build railways
-Re balanced party support gain as a way to prevent civil wars until focus are done.
-Gave a buff to the Lunar empire after they lose the eastern coast
-Reworked DU round spirit description ‘remove the contamination part’ and removed the debuff that goes with it.
-Reworked Reagan to have he is now a liberal conservative.
-Reworked the New Mareland U.S. puppeting focus/event, it should sound less stupid.
-Buffed organisation for dread league spirits and gave one of them "equipment capture" modifier
-Nerfed organisation for human armies spirit
-UEN, SO-122 changed to Stridsvagn 74
-Updated company icons
-less "gamey" division. They now have a pretty accurate OOB.
-sentinel duke portrait update
-Reworked DEFCON system and nerfed it
-scavenged weapon + riot weapon gfx revamp
-updated some focus GFX
-develloping new hooflem give steel instead of aluminium now
-nerfed relief operations (in term of stability gain)
-buff labour units decision and nerfed others in term of stability gain
-faster USSR-focus relation focus (with USA/UEN)
-buffed Low morale national spirit, by having less severe conscription factor (from -40% to -10%)
-nerfed dulla spirit communism buff and Otto/Olav/ Michael stab buff, nerfed jordan king and hussein
-Native focus will be blocked if the human is not friendly/more bypass options too
-changed "magic AK" (USSR) into a new focus that concentrate on accelerated reconstruction, it will give a free military factory and a bonus for 365 days.
-changed equestrian focus “sell some lands”, into an economic treaty between them and the UEN
-commission small fleet fixed "armor" buff for submarine
-olenia state fix (replace fluffy chest purchase) with Littlehoof
-Summer Solstice event updated to have a special line if you are a human country
-reworked UEN event “monument” and “remenber the fallen” focus.
-buffed U.S. democratic tree a smidge
-tweaked soviet focus "glorify" the past
-fixed 'racial superiority' spirit giving non-core manpower bonus
-Buffed several focus across the three nations: USSR : improve the army (FAS) reinforce the army (COM) Gathering storm (DEM). UEN: An alliance of our own/prepare for war (DEM) support changeling rebels Reform the military (COM) Clean the army (FAS) USA: Continental freedom in danger (DEM), We are americans (COM), Reinforce the army (FAS)
-decision to buff ship construction locked if fleet is above 30 ships
-replace civs bonus in later focus by more tech bonus and construction slots
-Missile module for ship and planes will be unlocked when finishing the focus related to ASM and AAM.
-Fixed CAS research bonus
-trait artillery officer to Parker (U.S.) and Romanov (USSR), if you played World in Conflict you’ll know how much artillery you can call down.


Bugfix :
-Missing armored train 2 gfx + fixed train loc
-Missing Amphibious vehicles pictures
-Scout and transport helicopter decision fixed, time to get those choppers !
-Stalliongrad stole UEN lands during the Equestrian civil war, this has been fixed.
-Fixed dragons isles taking UEN islands during the Equestrian civil war
-Oil drilling us event typo + mixed up options fixed
-USSR didn’t get rid of full poverty problems
-fixed loc for equipment
-soviet dam construction decision showed up to other human nations
-fixed motorized equipment icons not showing up
-fixed the wrong event popping when New mareland asked to be a puppet of the USA
-reworked a loading screen which was too obvioulsy streched
-fixed a crash when you spawned the rockies (equestrian civil war breakaway) with the UEN.
-changed a 3D model for the rockies since its texture was fucked up.
-Velvet/Gorby portrait clipping antlres fixed!
-Various localization fix

Päivitys: 14.10.2023 klo 5.47

Päivitys: 26.9.2023 klo 13.52

Bug fix update that brings Escalation ‘84 up to date with «The Way of Fire» !

Addition

-Added unique name for each human nation operations.
-Added a “Dedovschina” debuff after soviet finish their reconstruction it can be removed by completing the soviet army focus branch.
-Added various military-related decision for the three main human nation (unlocked after army reorganisation)
-Added three new achievements for Escalation ‘84.
-Added a decision to unmothball transport and scout helicopters when researched.
-Added a decision for the USSR to build a hydroelectric power plant in the wyvern lands.
-New screenshots for the workshop pages.

Changes
-Buffed static AA in the “human armies” spirit (+80% accuracy, +25% Damage).
-move the new mareland branch around so that it don’t overlap with existing tree.
-move the Aquileian branch around so that it don’t overlap with existing tree.
-Changed starting U.S. leader.
-The helicopter-related now unlock army aviation immediately.
-Changed the Soviet-Olenian federation leader portrait.
-Rebalanced the Basij/Republican Guard spirit.
-Improved nuclear power plant decisions.
-Faster USA intervention in the Aquileian civil war.
-changed UEN homeguard spirit from minimal level training to faster training.
-Buffed "reliable weapon designer" by adding a 5% soft attack bonus.
-Buffed submarine, but in exchange they are more expensive to build.
-Reworked loading screen quotes.
-Buffed the "DU round" and "Napalm" Spirits (USA).
-Nerfed human history program.

Fixes
-Fixed a couple of U.S. focus related to aquileia.
-Fixed the DEFCON decisions/spirit being removed when subject to a civil war.
-Fixed amphibious vehicle localisation
-"establishing proper contact" event fixed, it fired while at war.
-Fixed the event where the USSR gave invitation to international games while they were at war.
-Fixed the Bulgarian volunteers event. The USSR will feel slightly less alone when fighting the Changelings.
-Potentially fixed the Changelings not being able to progress their focus tree.
-The focus giving a wargoal against Equestria now work if Luna won the civil war.
-The “Modernized society” spirits icons was missing.

Päivitys: 18.6.2023 klo 2.53

Added a small description to each human country on the selection screen.

Päivitys: 18.6.2023 klo 2.52

Päivitys: 18.6.2023 klo 1.40

This is a rather small update aimed at bringing the files up to the new standard of EaW with their last updates : « Bears and Bandits ! »

-The Olenian deer model should not crash the game anymore.
-Added the human countries to the selection menu

Päivitys: 12.4.2023 klo 9.21

1.3.6.3 "Mir" hotfix (part 2)

-Fixed a typo and updated russian localization for equipment names