Oxygen Not Included

Oxygen Not Included

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Update: Apr 2, 2021 @ 7:17am

## [1.0.17.0] EX1 S9-458490 CS-455509

### Fixed
- fixed fruits again
- fixed illumination
- fixed whatever was wrong with vanilla version

Update: Apr 1, 2021 @ 4:10pm

## [1.0.16.1] EX1 S9-458490

### Fixed
- patched for new update
- fixed fruits now working with traits; not validated
- fixed hook not working

## [1.0.16.0] EX1 S8-456169 CS-455509

### Added
- FlowerVaseWild: plants in Flower Vase become wild, reducing productivity to 25% and not needing irrigation

### Changed
- added new hook that tries to modify the plant 'early'; that way plants added by mods don't require their assembly to be cross loaded and their assembly qualifier doesn't need to be in ModPlants
- added IgnoreList to not patch certain plants with the former 'early' patch
- plants can still be added to ModPlants and it works as before; I leave this for compatibility reasons, although I am not aware of plants that require this
- shortend AssemblyQualifiedName of ModPlants

### Fixed
- fixed safe_elements not being applied

Update: Jan 25, 2021 @ 11:30am

## [1.0.15.0] EX1 S6-448916

### Added
- added new DLC plants

Update: Jan 24, 2021 @ 5:22am

## [1.0.14.0] EX1 S6-448916

### Fixed
- updated for DLC1

Update: Sep 9, 2020 @ 10:53am

Fixed:
- fixed crash when SaltPlant was set to have input of 0.0
- fixed crash when output_element was set to a liquid

Update: Jul 10, 2020 @ 1:11pm

- updated for current version

Update: Apr 13, 2020 @ 1:40am

- improved lookup of modded plants (works now with Omni Flora)

Update: Mar 19, 2020 @ 2:08pm

- fixed modded plants not loading sometimes
- added settings for decor score and range
-- decor_value: Decor score.
-- decor_radius: Range at which the decor score is applied to.

Update: Mar 15, 2020 @ 7:03am

- fruitId no longer required for fruit_grow_time to work
- fruit changes to arbor tree no longer marks it as harvestable
- fruit changes to arbor branches no longer causes a crash when uprooted

Update: Jan 13, 2020 @ 10:31am

- removed Wheezewort and Oxyfern growing fruits after player feedback (something not working right until after one grow cycle)
- fixed illumination settings not applying it's threshold
- added gas grass growing in 100 lux or more