Squad
FinkarusV15
Showing 1-10 of 28 entries
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Update: Apr 30, 2020 @ 8:39am

Update: Apr 26, 2020 @ 3:35pm

loads of work done around evarihino;

Update: Apr 24, 2020 @ 3:33am

fixes and additions for "factory";
replaced grass;
added rocks around "evarihino";

Update: Apr 22, 2020 @ 5:10pm

added more rocks and smoothered terrain around many;
added more trees;

Update: Apr 21, 2020 @ 3:13pm

LOD for factory;
split factory into 4 sublevels;
disabled my experiment with procedural grass;

Update: Apr 21, 2020 @ 11:03am

new sub location to "Industrial area" - "Factory";
flattened northern mountain;
repainted spruces and replaced older meshes with better looking ones;
added a swampy area between two mountains;

Update: Mar 25, 2020 @ 5:00am

-started to work on another location - "Resort";
-sculpted landscape around "Evarihino";
-adjusted post processing and sky light;

Update: Mar 23, 2020 @ 12:32am

-replaced aas with tc, because no matter what i try aas doesn't want to work;
-added proper heli pads that can repair;

Update: Mar 20, 2020 @ 1:37pm

-added rocks east of timohino and fixed foliage there;
-added placeholder for evarihino;
-tweaked fog and sun's light;

Update: Mar 16, 2020 @ 4:01am

woked a little bit on 'RU Main' and areas around it:
-added more trees
-fixed some roads
-added landing pads for helis to prevent their explosion when they spawn