Crusader Kings II

Crusader Kings II

Medieval Trade Routes (Vanilla)
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Update: Dec 18, 2022 @ 11:20am

Updated localization file so that each option regarding trade post buildings is way more self-explanatory.

Update: Oct 4, 2022 @ 6:04am

Compatibility addon with "Warlock's Vinland Trade Routes"

Update: Oct 4, 2022 @ 3:25am

Fixed missing localisation (descriptions) in new game setup options.

Update: Aug 3, 2022 @ 1:52am

v.3.0

- added option to disable trade post buildings,
- fixed an issue with two instances of buildings showing up.

Update: Feb 11, 2022 @ 5:37am

Update: Sep 23, 2019 @ 2:08pm

Update: Sep 23, 2019 @ 4:18am

v.2.23
- increased amount of max trade posts by 1 (to 5),
- forts no longer dismantled while starting a construction of a new holding,
- amount of gold protected from looting per fort-level increased by 0.5 (to 4.5),

Update: Sep 10, 2019 @ 2:33am

Minor fix: removed trade starting point located at Aral Sea.

Update: Aug 8, 2019 @ 8:08am

v.2.22
- fixed an issue with the mod not working properly on Linux.

Update: Aug 8, 2019 @ 8:04am