Crusader Kings II

Crusader Kings II

Medieval Trade Routes (Vanilla)
Mostrando 11-20 de 21 aportaciones
< 1  2  3 >
Actualización: 18 DIC 2022 a las 11:20

Updated localization file so that each option regarding trade post buildings is way more self-explanatory.

Actualización: 4 OCT 2022 a las 6:04

Compatibility addon with "Warlock's Vinland Trade Routes"

Actualización: 4 OCT 2022 a las 3:25

Fixed missing localisation (descriptions) in new game setup options.

Actualización: 3 AGO 2022 a las 1:52

v.3.0

- added option to disable trade post buildings,
- fixed an issue with two instances of buildings showing up.

Actualización: 11 FEB 2022 a las 5:37

Actualización: 23 SEP 2019 a las 14:08

Actualización: 23 SEP 2019 a las 4:18

v.2.23
- increased amount of max trade posts by 1 (to 5),
- forts no longer dismantled while starting a construction of a new holding,
- amount of gold protected from looting per fort-level increased by 0.5 (to 4.5),

Actualización: 10 SEP 2019 a las 2:33

Minor fix: removed trade starting point located at Aral Sea.

Actualización: 8 AGO 2019 a las 8:08

v.2.22
- fixed an issue with the mod not working properly on Linux.

Actualización: 8 AGO 2019 a las 8:04