Arma 3
Universal Ammo System
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Update: Dec 10, 2020 @ 12:36pm

Reworked some configs to enable the 6.5mm Creedmoor and 6.8mm NGSW MG belts to inherit magazine proxy models from the 7.62x51mm belts. This allows them to work with the proxy patches.

Update: Dec 10, 2020 @ 9:25am

Added 50x319mm suite.

Update: Dec 9, 2020 @ 10:21am

The "Overhill" Update.

Changes:
Restored SACLOS to the appropriate AGM-114 missiles.
Gave AGM-114R4 and up a radar sensor.
Mildly upgraded AGM-114T.

Additions:
A new long-range Hellfire called the AGM-114V. 16km range, acts like an AGM-114T in most other respects.

Update: Dec 9, 2020 @ 8:49am

The "Necessary Job" Update.

Additions:
Sokol-1 guided 125mm HEDP shell.
125mm 'Telnik' HE-FRAG, even stronger than 3OF82.

Changes:
Complete overhaul to the tank-based ATGM and guided shells.
Performance upgrade for the Hellfire lineup.
XM1111 MRM-KE / MRM-CE get a slight range upgrade.
Fixed inheritance for the 6.8x51mm NM142 HEIAP magazines.

Update: Dec 8, 2020 @ 9:10am

The Booster Seat Update.

Added an EMP warhead for the 9K333 Verba.
Swapped out the Mk211 Gunpod ammo for Mk211 F3.
Added a new .50 Glasser GP19 Gunpod.

Update: Dec 8, 2020 @ 8:21am

The Extra Sauce Update.

Fixed velocity for 6.8mm XM1188 APFSDS.
Added 6.8x51mm NM142 HEIAP.
Added two new Khattabka grenades, one based on the VOG-17 and one on the VKO-30.
Made various tunes to vehicle pylon weapons that'll hopefully make the AI use them more.
Added 84mm and 132mm Toothpick EFP warheads.

Added 9.3x64mm BS API, BT API-Tracer, and 7N33M AP+.

Update: Dec 3, 2020 @ 1:49pm

Enhanced rifle grenade support.

Update: Dec 3, 2020 @ 6:30am

The Pog Balls Update.

Optimized nuclear scripting and removed the performance-intensive crater effect.

Update: Dec 2, 2020 @ 9:32am

Fixed the Type 2 40mm, bug report courtesy of /r/arma.

Update: Dec 1, 2020 @ 11:01am

Added pictures for muzzleloader rounds.