XCOM 2
[BETA] X2WOTCCommunityHighlander v1.29.0
Showing 21-30 of 36 entries
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Update: Nov 25, 2021 @ 7:21am

Release version v1.23.0

Full changelog:
https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.23.0

Update: Oct 28, 2021 @ 9:55am

Release version 1.22.7

Further improvements to the particle effects management system that should improve performance.

https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.22.7

Update: Oct 24, 2021 @ 2:34am

Release version 1.22.6

Fixed the bug that caused particle effects to disappear.

https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.22.6

Update: Sep 14, 2021 @ 9:58am

Release version 1.22.5

Fixed the bug that caused projectile trails to disappear as soon as the projectile hit the target.

https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.22.5

Update: Aug 6, 2021 @ 7:50am

Release version 1.22.4

Fixed the bug that caused weapons to disappear on Tactical Legacy Pack missions.

https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.22.4

Update: Jul 25, 2021 @ 11:43pm

* Fix performance issues introduced by 'OverrideUnitFocusUI' event.
* Text of the warning popups generated by DLC Run Order system should be more user-friendly now.
* Highlander version will once again be displayed in-game correctly.

https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.22.3

Update: Jul 9, 2021 @ 7:33am

v1.22.2

Full changelog here:

https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.22.2

Update: Jul 4, 2021 @ 6:58am

v1.22.1

Issue #1031 - temporarily disable 'OverrideAbilityIconColor' (#400) and 'OverrideAbilityIconColorImproved' (#749) events to prevent a hard hang when using moving melee.

https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.22.1

Update: Jun 12, 2020 @ 4:34am

v1.21.1 RC

https://github.com/X2CommunityCore/X2WOTCCommunityHighlander/releases/tag/v1.21.1rc

- Fixes bug where no items are shown for ammo and grenade pocket
- Deprivatizes various variables
- Fixes uninitialized compile warning in TriggerOverrideProjectileInstance