Space Engineers

Space Engineers

Adaptive Combat Rifle (ACR) 2.0 [Obsolete]
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Aggiornamento: 7 ago 2019, 1:22

Aggiornamento: 11 lug 2019, 15:23

Aggiornamento: 11 lug 2019, 14:44

Fixed issues with newer emotes

Aggiornamento: 10 lug 2019, 22:59

Added compatibility with EDK, NorthyParks M4A1, and all of my other weapon mods.

Also changed the rifle to shoot in a max burst of 30rounds, this is to help keep track of ammo (simulate reloading)

Aggiornamento: 7 lug 2019, 21:04