RimWorld
Pawnmorpher
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Actualización: 31 OCT a las 16:29
por Yap

[Auto-generated text]: Update on 11/1/2025 12:28:20 PM.

Actualización: 30 OCT a las 22:47
por Yap

Fixed crashing/failure to load issue with 1.5 version.

Actualización: 28 OCT a las 22:37
por Yap

Changelog:

* Updated to 1.6

* Fixed surgeries without ingredients throwing errors.
* Fixed morphs being incorrectly considered invalid for caravan.
* Fixed severity meter stuck at 0 in part picker for un-mutated pawns.
* Fixed launch time scaling by number of HAR races.

Actualización: 4 DIC 2024 a las 21:44
por Yap

[Auto-generated text]: Update on 12/5/2024 6:43:50 PM.

Actualización: 22 JUN 2024 a las 17:38
por Yap

1.4
Fixed typo in "thumbo fur"

1.5
Fixed typo in "thumbo fur"
Fixed race-linking breaking with latest HAR version. (Changing pawns between HAR races)
Fixed harmless log spam about missing corpse textures.

Actualización: 7 JUN 2024 a las 17:26
por Yap

1.3:

Fixed errors caused by missing files.

1.4:

Fixed surgeries using injectors.

1.5:

Skin mutations no longer spread if halted by chamber.
Fixed ear holes showing random pointy left ear.
Fixed surgeries using injectors.
Fixed multiple mistakes in mutation stats modifier values.

Actualización: 10 MAY 2024 a las 2:40
por Yap

[Auto-generated text]: Update on 5/10/2024 9:39:42 PM.

Actualización: 10 MAY 2024 a las 2:39
por Yap

1.4:
Fixed mutagenic buildup hurting more than intended for a moment when first added.

1.5:
Prisoner interaction is now set to assigned after being successfully put into a chamber by Transform prisoner interaction.
Changed initial severity in part picker to be max.
Part picker once again now allows setting severity above 1 on pawns that support it.

Fixed mutagenic buildup hurting more than intended for a moment when first added.
Fixed being able to use mutation abilities on prisoners.
Fixed chaocreatures being flipped.
Fixed caravans with only former humans getting lost on load.
Fixed former humans not seemingly being former humans on returning from caravan after load.
Fixed pawns only eating 1 raw meat at a time.
Fixed templates applied in part picker not showing correct severity.

Actualización: 21 ABR 2024 a las 3:58
por Yap

Fixed research conflict with Anomaly (serum synthesis) - if you have researched it you will need to research it again, apologies.

Actualización: 20 ABR 2024 a las 18:29
por Yap

For 1.4 & 1.5:
Significant optimizations to mutation hediffs.
Optimized performance when right-clicking downed pawn with another pawn.
Added support for mutagenic slurry in mutation log.
Changed how completely random mutations get picked to improve randomness.
Moved patch to allow eating rotten for some morphs into optional patches.

Fixed conflict between Ideology and Mostly Feral former humans.
Fixed conflict with CAI-5000
Fixed missing texture error for head-replacing genes on morphs.
Fixed error when morphing pawns between HAR races with differing amount of life stages.
Fixed error relating to morphing into a HAR race with forced traits not getting correct severity (degree).
Fixed genebank animal tab not sorting value column correctly.
Fixed multiple typos.

For 1.5:
VE Framework is now optional and determines whether or not the pipesystem, related buildings and centrifuge is available.
The following integrations are available:
Backgrounds Expanded: Extra background image
Vanilla Cooking Expanded: Mutagenic Salt and Cheese
A dog said: Animal prosthetics on chao-animals
Animal Collab Project: Leopard and Snowleopard morphs.