XCOM 2
Raider Faction: SCP Foundation Mobile Task Forces
Viser 31–40 av 63 bidrag
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Oppdatering: 8. mai 2020 @ 15.59

-Fixed the bug that gave all see no evil units one additional point of armor. I lowered their armor because that's just not their thing.

Oppdatering: 22. apr. 2020 @ 2.23

-Added Pest Control Sitrep, along with Tranq pistol
-Added Asimov's Lawbringers Sitrep, along with Asimov's grenade
-Added Mole Rats Sitrep, along with Mole Rat hiking gear

Oppdatering: 26. mars 2020 @ 7.11

-Mild nerf for Hammer Down Squads. Their aim, movement, and damage output were decreased slightly. Hammer down sargeants now have no dodge and decreased defence stats.

Oppdatering: 13. mars 2020 @ 15.41

This many updates in that little time must make me look unprofessional
-Used a function snatched from bitterfrost protocol to make sure that on loading into strategy missing proving grounds templates will be put in place.

Oppdatering: 13. mars 2020 @ 14.29

-Achieved nothing and only possibly broke something

Oppdatering: 13. mars 2020 @ 4.05

-Lowered the unit numbers of tier one and two See no evil and Maz Hatters pods for tiers one and two in covert op-induced missions.
-Removed some requirements of maz hatter vest, and fire eaters equipement proving ground projects

Oppdatering: 12. mars 2020 @ 7.32

Hotfix to most recent hotfix
-Fixed spelling error that made Fire eater's equipement grant more health instead of armor
-Mild buff for MTF Fire eaters.

Oppdatering: 12. mars 2020 @ 6.20

Hotfix
-Fixed the issue with Fire eater's equipement not adding armor points
-Fixed the issue with crashes upon reinforcement arrival on covert actions
-Increased the propability of foundation sites and areas spawning mtf sitreps from 15 to 25 percent

Oppdatering: 11. mars 2020 @ 11.14

-Fixed issue with other Foundation sites only spawning nine tailed fox sitrep
-Attempted fixing crash issue with site 19 raid. I'm about 75% sure that I fixed i, and 10%sure that i made it worse
(PS. It didn't fix it but the next update surely did)

Oppdatering: 8. mars 2020 @ 13.05

-Decreased Unit count in pods on Covert action mission Supplimented by Raider faction bases Mod
-Lowered the aim bonus of scramble gear from +10 to +5 (Cato must now a thing or two about balance, Right?)