Dota 2
Castle Fight
Viser 51-60 af 145 forekomster
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Opdatering: 8. dec. 2020 kl. 17:07

- Add new race, Elementals

- Call to Arms cooldown 30 -> 40

Opdatering: 27. nov. 2020 kl. 1:00

- Made all random use unique heroes

- Fixed Greater Frost Launcher hitting units in the aoe
- Fixed Call to Arms not being auto-castable

- Updated Brazlian translation

Opdatering: 25. nov. 2020 kl. 23:41

Misc

New player list layout
Moved spawn points further apart
Each player now spawns at a different spawn point
Fixed terrain behind castle to only fit exactly one building
Show number of votes for draft mode
Most building spells now respect building target blockers

Human

Heroic shrine / Call to arms reworked
-- Gold cost 700 -> 400
-- Lumber cost 1800 -> 800
-- Call to arms is now an active ability
-- Call to arms buffs 6 friendly buildings - they will produce an additional unit
-- Call to arms mana cost 30

Corrupted

Tentacle prison mana cost 15 -> 20
Tentacle prison tentacle crit chance 10% -> 20%
Tentacle prison tentacle attack range 100 -> 125

Undead

Banshee astral chains duration 35 -> 15 sec
Death pit sudden death mana cost 15 -> 20

Naga

Fix Dragon turtle bash duration

Nature

Cyclone damage to buildings 100% -> 40%
Cyclone mana cost 16 -> 19
Fix Natures curse mana cost
Banish no longer hits banished units
Orc

Ceremonial totem Tribal blessing no longer buffs Lunatic goblin

Night elf

Assassins now prefers ranged targets
Assassin attack rate 1.0 -> 1.1
Royal assassin attack rate 0.75 -> 0.85
High elf

Hex no longer hits hexed units

Mech

Blue shield generator gold cost 250 -> 190
Blue shield generator lumber cost 270 -> 370
Red shield generator gold cost 190 -> 140
Red shield generator lumber cost 130 -> 230

Flamegunner line damage area increased
Flamegunner/Sergeant Attack Speed doubled, Damage Halved

Chaos

Eruption now only hits visible enemies

North

Frost Launchers now silence, instead of freezing cooldowns/mana regen
Frost Launcher freeze duration to 8
Greater Frost Launcher now freezes in 150 aoe around the hit tower (still fires two shots)
Frost Launcher Damage 0 -> 50
Greater Frost Launcher Damage 0 -> 100

Opdatering: 17. nov. 2020 kl. 14:48

- Bug fixes
- Updated Brazilian translation

- Gryphon Rider armor 0 -> 3

Reverted the following balance changes

- Stronghold price 140 -> 120
- Crusader/Paladin blessing 7/14 -> 16/25
- Corrupted Treant upgrade cost 160 -> 125
- Dragon Turtle attack rate 2.1 -> 1.75
- Cyclone damages buildings again
- Dryad Nature's Touch mana cost 40 -> 25

Opdatering: 16. nov. 2020 kl. 13:29

Some bug fixes

Opdatering: 15. nov. 2020 kl. 16:38

Global shop auras now take a short time to propogate, hopefully minimizing crashes
Updated Brazilian Translation (Napoqe)
Balance and Draft Mode updates from iSirux

Feel free to leave feedback on updates on our Discord

New draft modes:
- Single draft
- All random

**Human**
- Gjallarhorn attack speed 66% -> 30%
- Gjallarhorn radius 800 -> 900
- Crusader/Paladin removed cleave
- Crusader/Paladin blessing reduced health regen 16/25 -> 7/14
- Warlock now casts chamber of darkness on target rather than self
- Warlock chamber of darkness radius 370 -> 300
- Stronghold gold cost 160 -> 140

**North**
- Frost launcher
-- No longer deals damage
-- Now freezes mana regen
-- Duration 5 -> 14 sec
- Greater frost launcher
-- No longer deals damage
-- No longer aoe
-- Now freezes mana regen
-- Now fires two bolts
-- Duration 6 -> 16 sec
-- Mana cost 15 -> 12
- Ice queen mana aura regen 0.5 -> 1.0
- Ice queen mana aura radius 800 -> 900
- Wendigo pulverize damage 80/140 -> 120/180
- Onset of winter damage 100 -> 115
- Onset of winter mana cost 0 -> 35
- Onset of winter cooldown 35 -> 1

**Corrupted**
- Tentacle prison mana cost 12 -> 15
- Tentacle vision 1400/800 -> 200/200
- Touch of pain mana cost 5 -> 6
- Corrupted treant upgrade gold cost 125 -> 160
- Void walker corruption aura radius 400 -> 650 (same as Void keeper)
- Void walker damage 40 -> 30
- Void walker health 375 -> 325
- Void keeper damage 80 -> 70
- Void keeper health 740 -> 540
- Infernal machine damage 72 -> 62
- Infernal tank damage 80 -> 75
- Incubus overtake now has a cooldown, 1 second per 100 health of the overtaken unit

**Undead**
- Tainted farm upgrade gold cost 100 -> 140
- Death pit lumber cost 625 -> 800

**Naga**
- Dragon turtle attack rate 1.75 -> 2.1
- Dragon turtle bash duration 2 -> 0.6
- Lobster movement speed 300 -> 380
- Tsunami hit radius 125 -> 150
- Hydras poison attack damage 4 -> 25/15/10
- Hydras damage 200/97/50 -> 190/90/45

**Nature**
- Natures curse mana regen reduction 50% -> 75%
- Ancient keeper natures aura health regen 15 -> 9
- Dryad natures touch mana cost 25 -> 40
- Ancient of wind cyclone no longer damages buildings
- Ancient of wind cyclone mana cost 14 -> 16

**Orc**
- Tribal blessing no longer gives 200 health
- Tribal blessing damage 20 -> 30
- Tribal blessing now fully stacks up to 3 times
- Catapult no longer deals splash damage
- Troll/Troll trapper attack rate 1.5 -> 1.4
- Serpent rock poison area radius 250 -> 300

**Night elf**
- Amazon damage 100 -> 125
- Amazon range 460 -> 500
- Amazon multi shot extra range 100 -> 150
- Silver glade gold cost 225 -> 300
- Silver glade blessing mana cost 20 -> 30
- Resistance of the wilderness mana cost 9 -> 12
- Mass entangle mana cost 35 -> 60
- Faerie dragon range 550 -> 440
- Assassin/Royal Assassin backstab now starts cooldown when exiting invisibility
- Assassin/Royal Assassin backstab cooldown 15 -> 5

**High elf**
- Aura of grace revive chance 20% -> 25%
- Aura of grace revive cooldown 0 -> 1.5 sec
- Aura of grace can now only revive a unit once
- Light beam mana cost 4 -> 5
- Sorceress healing wave mana cost 50 -> 60
- Elder blademaster spell steal mana cost 0 -> 40

**Mech**
- Energy tower energy burst max targets 8 -> 4
- Blue shield generator gold cost 190 -> 250
- Red shield generator gold cost 140 -> 190
- Goblin shredder armor 12 -> 16
- Swap Assault tank and Heavy tank damage/attack rate
-- Assault tank damage 105 -> 130
-- Assault tank attack rate 2.1 -> 1.8
-- Heavy tank damage 130 -> 105
-- Heavy tank attack rate 1.8 -> 2.1
- Rocket tank damage 160 -> 115
- Rocket tank aa rocket rate 1.5 -> 2
- Rocket tank aa rocket damage 100 -> 150
- Lunatic goblin suicide cast point 0.1 -> 0.3
- Lunatic goblin detonate no longer deals damage to air units (like suicide)

**Chaos**
- Magic tower ruin lumber cost 330 -> 400

Opdatering: 10. nov. 2020 kl. 12:49

Balance changes from iSirux

**North**
- Chilling mushroom now only targets visible flying units
- Greater frost bolt aoe 250 -> 200

**Undead**
- Lesser Vampire health 200 -> 100
- Lesser Vampire armor 2 -> 0
- Lesser Vampire bounty 2 -> 1
- Vampire lifesteal aura 30% -> 20%
- Lord Vampire armor 4 -> 6
- Lord Vampire health 750 -> 900
- Lord Vampire damage 72 -> 82
- Lord Vampire lifesteal aure 30% -> 35%
- All vampires hp regen 1 -> 0
- Banshee mana regen 2.5 -> 1.0
- Undead tower minus armor aura radius 400 -> 800 (matching attack range)
- Raise dead cd 12/15 -> 1 (mana cost still 12/15)

**Human**
- Stronghold upgrade cost 100 -> 160 gold
- Gryphons no longer have bash
- Heavy gunner attack range 800 -> 650

**Mech**
- Roterothopter damage 25 -> 30
- Roterothopter health 300 -> 400
- Gyrocopter damage 45 -> 55
- Gyrocopter health 700 -> 800

**Naga**
- Control enemy mana cost 23 -> 27
- Oracle of sirens lumber cost 625 -> 750
- Oracle of sirens max mana 28 -> 30

**Night elves**
- Faerie dragon attack range 350 -> 550

**Misc**
- Self destruct building is now in last inventory slot

Opdatering: 30. okt. 2020 kl. 14:54

Fixed AI after new patch broke it

Opdatering: 27. okt. 2020 kl. 15:48

- Added Brazilian translation, courtsey of Napoqe
- Fixed shop items not displaying gold cost (thanks valve)

Opdatering: 5. sep. 2020 kl. 10:58

Fixed Volcano not damaging units in fog