DayZ
ToxicZone
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Oppdatering: 11. mai 2020 @ 8.01

FINAL CHANGELOG:
-Replaced the ToxicChest with a ToxicCase made by Dave so don't forget to thank him.
-Added new green nbc suit and gp5gasmask for the toxiczone ;)
-Added filter for the GP5GasMask (still optional in the config)
-Added charcoal tablets for the GasMask (still optional in the config)
-Possibility to have a trajectory in any direction (currently W to E )
-Possibility to randomize the MovingZone among all of them to have one different at each restart
-Possibility to choose how many items spawn in a crate
-Possibility to create one lootconfig for each Crate
-Possibility to set different creature instead of one type
-New colors choice for the Smoke : Green2, White, Mustard and Purple.

FIXED:
-Rebalance of the slot of my NBC. Now the jacket and the pants have 20 slots each.

And of course, both config file are now ToxicConfigV4.json and LootTZConfigV4.json

Oppdatering: 3. apr. 2020 @ 9.01

-To prepare the incoming update, I added a notification message that will pop when you log in your server. It will inform every player and more precisely the server owner of the incoming update that is currently released in a experimental version called ToxicZoneExperimental. This notification message can be disable in the TZConfif inside the Notification json file. The idea is to allow every server owner to update their config into the new ToxicConfigV4.json and inside the TZLootConfigV4.json

Oppdatering: 11. des. 2019 @ 12.41

[PATCHNOTE]
-Fixed issue with the V3

Oppdatering: 9. des. 2019 @ 2.02

[PATCHNOTE]
This is the previous update of ToxicZone. After all the issue caused by the new one, I need to know where it comes from. If you still have your old config file you can use it. Please report me any issue or tell me if everything is ok. It will help me to rework the new update.

Sorry for all the trouble caused by last patch. Every test I made on my test server were ok but when it goes live, a lot of issue appear. It bugs me as much as you.

CURRENT CONFIG FILE: ToxicConfig.json

Oppdatering: 9. des. 2019 @ 1.51

Oppdatering: 8. des. 2019 @ 6.42

[PATCHNOTE]
Fix:
-Fixed the issue that player get sick outside of a ToxicZone
-Fixed the issue of the msg that appear that you're leaving the toxiczone at loging
-Fixed the issue of the msg that appear every [CheckNBC] in the ToxicZone (that are responsible of the damage of the suit)
-Fixed an error that make a Zone onlygasmask as full NBC after relogging in.

Added:
-A config file for Livonia [Instruction: rename the file according to the config file that is currently used: ToxicConfigV3.json]

INSTRUCTION:
-The current config file used is now the V3. You can simply make the correction yourself by deleting spaces/blank in each ToxicZoneStatut of the V2 and rename it in V3. If you're afraid of making mistake or anything, you can redo step by step yours with the V3 as model.

Remember that there is a link in the description of the mod to the discord of the mod and people there can help you when you have trouble or questions. I'm often available there.

Oppdatering: 4. des. 2019 @ 8.03

[PATCHNOTE]
New features:

- Toxic Grenades are available in purple, yellow and white and have new texture thanks to DayZRP's modder, feel free to see their work
- Dynamic Zone have been improved and can be set as a trajectory with a radius of 150m compare to 60m before. You can set multiple MovingZone now as long as you make them move from the West to the East.
-The Crate System has been rework and works as a probanility system to allow attachlment to spawn with the right weapon.
- You can now set square fixed zone, so if you want to make 1/3 of the map toxic, feel free to do it easely.
- You can define for each zone if it's gas mask only.

Fixed/Changes:
-There is now 2 .json to make it easier to read, one is about the toxic zones and the others the loot that you can set.
-ToxicConfig.json has been rename to ToxicConfigV2.json
- Instructions and Explanations.txt has been updated to fit the new update.

Oppdatering: 25. sep. 2019 @ 10.31

PATCHNOTE:
New features:
-Particles are now linked to a zone to help you organize your file. You can choose between 4 colors ( Grey, Red, Blue and Green)
-Crates are now linked to a zone, so you can have at least one crate (it means you can set more than one now) that spawn in each toxiczone.
-For those who are using FIDOV Mod that add creature, you can know replace wolf by them by changing the class name in the right section
-You can set how much blood loss once a player is infected by the gas
-You can choose to disable the enter/leaving msg
Bug Fix:
-You can no longer take a crate in your hand
-crate will automatically disappear 40min after it spawned
-wolf are deleted at the beginning of the new crate spawn
-Gloves has been up to 100 life like the rest of the suit so now everything is equal
Others changed:
-I rename a lot of functions from deadzone to toxiczone since I will work on a radiationmod version
-Json has been changed so, you must add your modifications in the new one
=> It means, and I apologies for it, that every people that is using my NBC Gears will loose what's inside because I rename the class object from DeadZone..... to ToxicZone....


INSTRUCTIONS:
==>DELETE THE MOD ON SERVER SIDE THEN ADD IT BACK
==>COPY THE NEW TOXICZONE FOLDER INSIDE YOUR SERVERPROFILEFOLDER
==>RESTART THE SERVER AND ENJOY

==>I'M AVAILABLE ON DISCORD : link in the description

Oppdatering: 23. aug. 2019 @ 11.46

Oppdatering: 23. aug. 2019 @ 10.47

-Fix the crate slot issues
-Added the TZLogs folder inside ServerProfileFolder\DeadZone, copy it inside you server profil to have logs and crate position about the mod

-Like I said in the description, pls contact me on the discord in the description for help or question about the mod