Invisible, Inc.

Invisible, Inc.

Function Library
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Opdatering: 23. mar. 2020 kl. 7:04

V1.26:
* Fixed a hilarious bug where melee attacks from being disguised performed in sight range of overwatching guard would be executed despite agent being incapacitated by the guard in the attempt.

Opdatering: 22. mar. 2020 kl. 14:28

V1.25:
* Added support for behind-only melee weapons.
* Added support for agent-specific melee and ranged weapons.
* Fixed possible cases where melee attacks were permitted despite not meeting all criteria.
* Added tooltip for melee weapons that ignore armor.

Opdatering: 22. mar. 2020 kl. 6:30

V1.24:
* Fixed that altering wall layout could break load/rewind system.

Opdatering: 18. mar. 2020 kl. 12:23

V1.23:
* Fixed single-target lethal door traps not killing drones.
* Added support to changing program price.

Opdatering: 16. mar. 2020 kl. 6:30

V1.22:
* Added code support for armor piercing and lethal damage to door traps.
* AOE Door Traps can now hit your own agents. Use with caution.
* Made Shock Trap behaviour on drones consistent between AOE and single-target Shock Traps.

Opdatering: 4. mar. 2020 kl. 9:38

V1.21:
* Fixed GUI elements for Flail, Crossfeed and Power Uplink being absent.

Opdatering: 26. jan. 2020 kl. 4:05

V1.20:
- Fixed error in team select screen when Flavorful Agents is installed.

Opdatering: 24. jan. 2020 kl. 13:29

V1.19:
- Fixed error with New Corporate Tactics mod.
- Borrowed skill refresh code from Flavorful Agents in the team select screen, so it shows correct skill level if archive and on-file version of an agent differ in skills. Hope you don't mind PuppetSquid.

Opdatering: 10. nov. 2019 kl. 7:53

V1.18:
* Fixed debug log being spammed with messages when Programs Extended is not installed.

Opdatering: 9. nov. 2019 kl. 9:31

V1.17:
* Function Library will revert following changes to gameplay when disabled:
- picking up/dropping bodies triggers guards on overwatch
- cameras see through disguise