Stellaris

Stellaris

AI and Balance Overhaul 3.0
Showing 1-10 of 34 entries
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Update: Apr 28, 2021 @ 2:54pm

Update: Apr 19, 2021 @ 5:40am

Update: Mar 1, 2020 @ 12:09pm

fix

Update: Feb 15, 2020 @ 4:42pm

Improved AI resettle logic. If planet have pops with low habitability, AI will swap them with those pops who have a high habitability.

Update: Feb 10, 2020 @ 1:12am

Fixed AI trading and optimized budget

Update: Dec 22, 2019 @ 3:17am

Update: Dec 21, 2019 @ 4:07pm

Update: Nov 18, 2019 @ 6:52am

Update: Nov 16, 2019 @ 3:24pm

Update: Nov 16, 2019 @ 1:02pm